Videogame Hot takes

  • I'm genuinely surprised Square Enix hasn't done more with Dissida as a brand, there's been 2 fighting games (one 1v1, one 3v3, both Arena style) and a smartphone game (a damn good one from what I hear), but where's like the Dissida Warrior's game, the 2.5D fighter, or hell even the GASS type game (which for some reason I feel Avengers is a precursor to) It's a unified brand that pulls on one of the strongest IPs out there and it's only had 3 entries.

    Also after seeing the sales success of the new Hyrule Warriors, I think Nintendo will probably let Koei Tecmo do more Warriors games with thier IPs, or even just Smash Warriors.

  • Banned

    @paulmci27 That mortgage will continue to go unpaid. Never selling this badboi. Basically my favorite game of all time, occasionally switching with Super Mario RPG.

  • Now that I was watching EZA's reaction to TLoUPII State of Play and heard them saying ''This wasn't part of the Summer Game Fest right?":

    Summer Game Fest was such a letdown with lot of whatever streams and so few hype things. One of the few times I got excited was that awesome UE5 demo I guess.

    I prefer 3 days with a lot of packed excitement than whole summer with lot of boring streams. Hope we can see the return of E3 this summer instead of this mediocre attempt.

  • Johnny Silverhand is a dumb dumb dumb dumb name

  • Final Fantasy XIII is a good game.

  • @e_zed_eh_intern Bring it to switch so I can finally play it

  • @naltmank I'll see what I can do.

  • Since I was talking about this game earlier in another post I'll bring this up. The Final Fantasy 15 combat system is more fun than 7 Remakes. Warp Strike 4 life baby.

  • @paulmci27 I played a fair bit of XV and loved it and the combat was great but I never really felt like I had complete control. I have yet to play Remake.

    This actually leads into another take I have had for some time: I feel like Final Fantasy should decide what it wants to be in terms of gameplay. ATB has always separated it from traditional turn-based games and made for some really interesting systems like 12 and 13 but since Lightning Returns, I feel like they have gone for games that look like action games but are bogged down by trying to still include menus in combat.

    Warp Strike is so sick though.

  • @e_zed_eh_intern The Remake combat is great & is alot better thought out than 15. Its a great compromise between Action & Turn based. Just not a fun in my eyes.

  • While I liked remakes combat i do feel it's missing a few things to make it truly great.

  • Banned

    @e_zed_eh_intern Completely, 100% agree. It's honestly what made me love FF again after playing a godawful one got my to swear off Final Fantasy for nearly a decade.
    Speaking of, FFX is a terrible game.

  • @el-shmiablo Obviously Titus must be such a complex nuanced character it's beyond you're comprehension.

  • @el-shmiablo said in Videogame Hot takes:

    @e_zed_eh_intern Completely, 100% agree. It's honestly what made me love FF again after playing a godawful one got my to swear off Final Fantasy for nearly a decade.
    Speaking of, FFX is a terrible game.

    FFX is perfect for a lazy gamer like me, take as much time as I want during combat, no stress.

    I loved taking on the Dark Aeons and the Monster Arena
    Blitz Ball was pretty fun but goes against my lazy nature
    Biggest complain you can't skip cutscenes

    I'm not a fan of hybrid combat, either make it like DMC style combat or go full turn based

    My own hot take: People place too much weight on Story and Characters in Video Games (Non Visual Novels)

  • The only thing I personally hate about FFX that I can remember off the top of my head is The Highwood, getting all the Ultimate Weapons, and the Macarena joke they sneaked into the English version.

  • @robert7lee said in Videogame Hot takes:

    My own hot take: People place too much weight on Story and Characters in Video Games (Non Visual Novels)

    This got my upvote. Would have given a thousand more if I could have.

  • @e_zed_eh_intern
    You could always vote/ unvote till you're happy.

  • To be brutally honest I'm afraid Life is Strange: True Colours might be going through all too familiar motions. The trailer just made me think "here we go again", which is making me believe the series is going to jump the shark. I didn't think Tell Me Why did anything remotely interesting besides what Life is Strange already did-and the less said about Twin Mirror the better-though at least with Twin Mirror there's an interesting spin on the familiar formula even if it was a failure.

  • @jdincinerator
    Honestly I think Life is Strange already jumped the shark back in it's first game. Like I know I enjoyed it back when it came out but last November or December I went back to try and play it again and it, Idk it's like I was suddenly super aware of just how bad it is, that and it feels like that story was getting dragged in 3 or 4 different directions and Dontnod was just kind of making it up as they went along. Like The religious girl seemed like she was going to be far more important to the plot then she was only to disappear after the second episode and reappear in the final one (If I'm remembering it right)

  • @jdincinerator

    While I agree with you about Tell Me Why, which was a fine game because it managed to stay lean before it wore out it's welcome—the silver lining here is that DONTNOD isn't making this new Life Is Strange game.

    I felt that Deck Nine brought the heat when the made Before The Strom and they do a good job of making an engaging story. Sure, the lack of superpowers in BtS made for a weird "berate people with vulgarity" mini-game which obviously isn't as interesting as time travel mini-game, but BtS has a really gripping plot.


    I feel the same way about Life Is Strange 2. I've never been more certain of anything that they were making that story up as they went along. It couldn't be any more clear than Chapter 3 where you literally just sit around a bonfire with a bunch of dirty woodland hippies complaining about life and the "gameplay" was an axe throwing mini-game and hauling water jugs so the hippies think you're pulling weight around the camp.

    I never really found the LiS1 plot to be too meandering tbh, but I've only replayed it once. What it has going for it though is the fact that the photography mini-game is pretty fun and gives you an opportunity to explore the world more. And the locales are great and detailed. Also, I found the melodrama, teen bully revenge and murder mystery angles keep it engaging across the episodes but I wouldn't be surprised if I went back and noticing some threads getting dropped half way through.

    Whereas LiS2 has this aimless meandering plot but no fun gameplay or world building to back it up. I quite literally couldn't give a rats ass what some dirty dreadlocked pot smoking hippy has to tell me about their life whereas almost everybody in LiS1 had something interesting to say.