The EZA Community Top 20 Best of 2020!

  • Well what the fuck. Honestly. Number 17?? You've had six months to play it by now. I did so in April and fell in love with the game.
    What a disappointing result from this community. :[

  • @sentinel-beach said in The EZA Community Top 20 Best of 2020!:

    Well what the fuck. Honestly. Number 17?? You've had six months to play it by now. I did so in April and fell in love with the game.
    What a disappointing result from this community. :[

    I know I've had a long time to beat it but I still haven't unfortunately. I am, however, replaying it on PS5 and I'm up to Chapter 6.

    Basically, playing a long ass JRPG after work at the same desk I work at all day was just a complete no-go. Glad I'm finally finishing it right now on PS5.

    So I could only give Y:LAD an HM nod but I honestly don't know how much higher it could've gone. I love a lot about LAD but I also feel like a lot of stuff is showing it's age.


    • Ichiban Kasuga and his supporting cast (party) are the best crew in Yakuza so far.

    • I love that the tone of the game is consistently more whimsical because Kasuga is more whimsical himself when compared to Kiryu. This makes sub-stories and other side activities kinda make more sense.

    • The battle system is really solid and I love the idea of moving around the environment, but it could use more objects and interactions.

    • The JRPG battle system compliments the "dungeon raid" type levels that were a bit of a drag in older entries.

    • This game is completely meta and I appreciate how much it leans into it's videogameness.

    • Sujidex is the greatest thing ever.

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    • Battles start to feel samey/way too many random encounters. Less picking up objects and smashing people. More regular attacks. Environment could be used a little more for dynamic battles.

    • Engine is showing it's age. On both PC (1440/60) and PS5 (1440/60 or 4K/30) the day time really lacks contrast and the world looks flat. Night time still looks great, but this engine really feels old compared to when we first saw it.

    So despite loving this game, I can't argue it's GOTY like I can with the others. It was a step but not necessarily a step up. I still recommend people play it and if you prefer JRPGs to brawlers, this game has surprisingly deep RPG mechanics that compliment some pre-existing Yakuza features better than they did in the past (i.e. eating for stats, personality traits for attack boosts, etc).

  • I tried my best with Zero, several times, and I just can't. Like a Dragon I think I'll eventually give it a chance if it comes to Game Pass, since the combat seems much more interesting. My biggest concern is that I've heard from several people complains about being too grindy and that's something that nowadays immediately kills any enthusiasm I might have towards a game.

    But I have no doubts it's a great game for fans. Kinda surprised that sits so low.

  • @el-shmiablo Noted. TIme to schedule the PTO's lol

  • @sentinel-beach said in The EZA Community Top 20 Best of 2020!:

    Well what the fuck. Honestly. Number 17?? You've had six months to play it by now. I did so in April and fell in love with the game.
    What a disappointing result from this community. :[

    I did my part. Lol

  • Streets of Rage 4

    #16. Streets of Rage 4 - 12 points


    #1: 0
    #2: 2 (parasitepaladin, El Shmiablo)
    #3: 0
    #4: 1 (THECapedCaper)
    HM: 2 (Brandon_Reister, robert7lee)


    Release date: April 30 [US/EU]
    Developer: Dotemu, Lizardcube, Guard Crush Games
    Publisher: Dotemu
    Genre: Beat 'em up
    Platform(s): Switch, PS4, Xbox One, PC


    EZA Review

  • Streets of Rage 4 is my #38 of 40. It's a two-hour game, yet it feels like an eternity. Your character walks extremely slow, you have to kill all filler enemies just to go forward and then (surprise!) fight more filler enemies. Maybe such game design was appealing in early 90s, but today such lack of player's freedom feels severely outdated. Also, enemies can go beyond screen border, but you can't - why?! Why player is more limited than a regular thug?
    At least it has some nice music.

  • Streets of Rage was one of my favorite old Sega Genesis franchises when I was a kid. And Streets of Rage 4 certainly lived up to my expectations. It delivered in both presentation and gameplay, and I couldn’t be happier with how it all came together. Streets of Rage 4 is #14 out of 45 on my list.

  • @ffff0 Have you got a complete list of your top 36 somewhere? I recall you put something like that on the community showcase several months back is that the top 36 you're speaking of?

  • The best thing about Streets of Rage 4 is that cool retro main theme it's good. Sure the brawling is entertaining with a buddy but it can be a bit too tough even on easy-but that might be down to me being rubbish at these kinds of games. Not bad but I'd place it somewhere in the middle of all the games I played in 2020.

  • @jdincinerator Yes, I have complete list and yes, I've submitted it to February's Community Showcase. Since then I've also completed "Command & Conquer Remastered Collection", "Destroy All Humans!", "Final Fantasy 7 Remake" and "Marvel's Spider-Man: Miles Morales", and also I've decided that "3 out of 10" is a game and it also should be included. For the sake of suspense I'm not telling where they have landed... yet.

    P.S. Forgot to count my recent additions, so Streets of Rage 4 is actually my #38 of 40. Sorry.

  • Banned

    My of my childhood was filled with repeated runs on Streets of Rage 2 and 3. I've literally be dreaming about Streets of Rage 4 for the better part of my entire life.
    When it was announced I wasn't a huge fan of the style but it has since grown on me. I was also skeptical that the defining aspect of the series, the music, wouldn't live up to the previous games because it wasn't initially announced that Yuzo Koshiro would be working on it, but the second he was all my fears were put to rest.
    If it weren't for another game releases last year, this would have easily been my top spot.

  • With SoR 4 I fell victim to the Huber hype. This just wasn't my kind of game in the end. I did still beat it.

  • This post is deleted!

  • I haven't got around to SoR 4 yet. I'm actually planning to get one of my friends to play with me one day, it's been a long time since I play co-op with someone so I want to start with something cool.

  • Like others have said here, this isn't a game/genre that I find appealing. This is primarily due to a combination of a very basic gameplay loop with little else to switch up what you're doing. It may change up enemy sprites, add some attacks, and have a solid background/music track, but this isn't something that jumps off the screen to play. However, the best thing the game needs is what it already has: Someone is who super passionate about it who can get friends involved. So Huber playing on stream with other Allies once they're back in the studio is practically a given, and we all know he can make any game a jolly time.

  • Streets of Rage 4 narrowly missed my HMs, it's a super polished beat em up but it's just not the kind of game I could replay over and over like Huber. I just did one playthrough alone and one with my gf, and never touched it again. A really good time but it didn't make a strong enough impression in the end.

    Might still get the DLC though!

  • Demon's Souls

    #15. Demon's Souls - 14 points


    #1: 0
    #2: 0
    #3: 2 (NeoCweeny, Danjin44)
    #4: 3 (Shoulderguy, El Shmiablo, Nimbat1003)
    HM: 3 (DIPSET, Jamicov)


    Release date: November 12 [US], November 19 [EU]
    Developer: Bluepoint Games
    Publisher: Sony Interactive Entertainment
    Genre: Action role-playing
    Platform(s): PS5


    EZA Review

  • God, I want to play this so bad. I really think that it could be one of my favorite Souls game, I like a lot of the things I saw of the game so far. Also, Bluepoint are wizards.

  • Nice to see Demon's Souls make the list despite being a PS5 exclusive.

    I said this in the "Last game you finished" topic and because I'm lazy here it is again:

    I've never played the original Demon's Souls, so some parts felt a little clumsier than Dark Souls in terms of level design. And much like the other Souls games, the story is not one that will stick with me for very long. Those nitpicks aside, I have to say that playing this game was an awesome experience.

    Demon’s Souls is tough but rewarding, and I had fun putting in the extra effort to get better, while also soaking in the world. This game made me jump up and raise my fists in celebration every time I defeated one of it's many challenging bosses. Not every boss fight in Demon's Souls is a winner but most are seriously great, and some are now among my favorite boss battles of all-time.

    As far as performance goes, it's great with stunning high resolution visuals, locked 60fps and basically instant loading times. It makes me excited to play more PS5 games in the future. This remake of Demon's Souls is a prime example of what developers can accomplish with the added power of the new consoles, and I'm curious to see what developer Bluepoint Games decides to do next.