The EZA Community Top 20 Best of 2020!

  • Streets of Rage 4 narrowly missed my HMs, it's a super polished beat em up but it's just not the kind of game I could replay over and over like Huber. I just did one playthrough alone and one with my gf, and never touched it again. A really good time but it didn't make a strong enough impression in the end.

    Might still get the DLC though!

  • Demon's Souls

    #15. Demon's Souls - 14 points


    #1: 0
    #2: 0
    #3: 2 (NeoCweeny, Danjin44)
    #4: 3 (Shoulderguy, El Shmiablo, Nimbat1003)
    HM: 3 (DIPSET, Jamicov)


    Release date: November 12 [US], November 19 [EU]
    Developer: Bluepoint Games
    Publisher: Sony Interactive Entertainment
    Genre: Action role-playing
    Platform(s): PS5


    EZA Review

  • God, I want to play this so bad. I really think that it could be one of my favorite Souls game, I like a lot of the things I saw of the game so far. Also, Bluepoint are wizards.

  • Nice to see Demon's Souls make the list despite being a PS5 exclusive.

    I said this in the "Last game you finished" topic and because I'm lazy here it is again:

    I've never played the original Demon's Souls, so some parts felt a little clumsier than Dark Souls in terms of level design. And much like the other Souls games, the story is not one that will stick with me for very long. Those nitpicks aside, I have to say that playing this game was an awesome experience.

    Demon’s Souls is tough but rewarding, and I had fun putting in the extra effort to get better, while also soaking in the world. This game made me jump up and raise my fists in celebration every time I defeated one of it's many challenging bosses. Not every boss fight in Demon's Souls is a winner but most are seriously great, and some are now among my favorite boss battles of all-time.

    As far as performance goes, it's great with stunning high resolution visuals, locked 60fps and basically instant loading times. It makes me excited to play more PS5 games in the future. This remake of Demon's Souls is a prime example of what developers can accomplish with the added power of the new consoles, and I'm curious to see what developer Bluepoint Games decides to do next.

  • Of everything that was revealed last year, this and Ratchet & Clank were the two games I felt demonstrated next gen the best so far. Especially with the gameplay demo we saw last September. While I've been on record that souls games are not for me, I was so impressed with that showing. The game's lighting and environmental detail are GORGEOUS. I'm actually a little surprised it didn't make the top 10 at least, but still another testament to how stellar the games of 2020 are.

  • In my head I had demons souls about level with dark souls, and while I still love it this remake has highlighted its flaws compared to the rest of the series.

    I still remember it fondly as my first souls game back in the day but compared to the modern editions it is really quite easy once u know the tricks, I still adore a couple of the bosses though tower knight is still just so great.

    Played through it twice and even did a run with the OG green filter which works quite well haha.

    Also technically I might rank it higher but alot of that has to do with my placement of the original where as this was mostly just visually an upgrade and not as transformative as some other remakes.

  • I just got a PS5 and Demon's Souls with it last weekend. I barely touched it, but if any game could get top 4 on looks alone, it would be this game.

  • Not surprising Demon's Souls is on the list but I thought it'd be higher. I really can't play Souls games with any success but I appreciate people's enjoyment of them.

  • Banned

    No much to say about Demon's Souls. An already incredible game given a magnificent graphical and QoL facelift.

  • I think Demon's Souls is actually a better game than my number 1 but I ranked it lower because it is just a remake. It's still pretty much the same game as before.
    I agree with @Nimbat1003, the game is just too easy if you have played the more recent From games.

    Tower of Latria is still one of my favorite areas in a From game though.

  • Half-Life: Alyx

    #14. Half-Life: Alyx - 14 points


    #1: 1 (robert7lee)
    #2: 2 (ffff0, kindiman)
    #3: 0
    #4: 0
    HM: 1 (THECapedCaper)


    Release date: March 23 [US/EU]
    Developer: Valve
    Publisher: Valve
    Genre: First-person shooter
    Platform(s): PC


    EZA Review

  • My instant gut reaction when I loaded up the main page and saw the preview post, I immediately thought, "So low?!" Then I remembered it's VR, and as expected, few votes, but most very high. While I've never experienced VR (it's out of my price range, there are EXTREMELY few things on any VR platform that I would want to try, plus I wouldn't have space for it), I give credit to HL:A for single handedly pushing the entire VR space forward, and being a benchmark for what many VR games should strive to do.

    With how Alyx ends (because yes, it's a brand new Half-Life. There was no way to avoid THAT spoiler), it ignites the imagination as to whether Valve will take another decade plus to make a new game in the series, but I'm just not sure. I can understand with the massive barrier to entry that is VR many die-hard fans are unable to play, but I completely believe Ben in his review and GOTY discussions as to how critical it being in VR is. All this said, this has a legitimate case to go on to be known as, "The Greatest Game Most Won't Play."

  • I just realized that E3 is going to happen right in the middle of this countdown, does anyone feel like I should put the reveal on hold during E3 and resume later, or can we handle all this combined hype at the same time?

  • @axel I'm good for whichever decision you make. I don't mind having the daily reveal to supplement whatever announcements are about to drop, but if you would prefer to wait and have the focus be more on all the streams/shows/news here in a few days and then have the hype die down a little, that's understandable.

  • I'd love to play Alyx but I don't own the doohickey you need to play it.

  • My favourite game series and I don't have the hardware to play it. 😢

  • I’d play Alyx if I could but I have tried and failed to get into Half Life 2 for… since Half Life 2 came out.

    If I still had a PS3 that worked I’d grab the Orange Box and binge it but both shooters and that sort of game just aren’t my bag, so I don’t know if Alyx would sway me. I’m happy it’s gotten attention though, it looks super cool

  • I'm not a Half-Life fan but everything I've heard about Alyx sounds amazing, I just don't have a VR headset and if I ever get one, it'll probably be PS VR so I still won't be able to play it (unless there's a port in the future?).

    Happy to see it represented in our top 20 though, it shows that for the few people who played it, it made a very strong impression.

  • I’m not a Half-Life or Valve fan, but Ben’s review convinced me that this is a game worth playing. Valve Index isn’t cheap, and I spend most of my salary on medicine due to my bad health (which of course is a priority), so I’ve decided to use random non-salary income to fund my purchase. Due to unpredictable wait time to order Valve Index (mine was 4 month) I haven’t earned full amount when it was time to pay, so I had to “loan” from my savings.

    From technical side, buying Valve Index was a quest of its own. Valve doesn’t sell it in Russia and Valve doesn’t ship it to Russia, so I had to use US to Russia parcel forwarding service. Then, to order Valve Index in US, you need a US Steam account and to create one you need to use US IP address. Turns out Valve is particularly good at detecting and blocking various proxy and VPN services (including non-free ones), so I had to configure my own network tunnel to a server rented in US datacenter (and only third server worked – IP addresses of first two datacenters were also blocked). And shipping process wasn’t effortless either: to avoid problems with custom, I’ve shipped parcel to myself, but local delivery service refused to give it to my relatives (due to COVID I don’t meet couriers), so I had to ask parcel forwarding service to contact local courier service and change parcel’s delivery info.

    And you know what? All of the above was 100% worth it to play Half-Live: Alyx. I’m not a VR virgin, but holy cow, I never was so immersed in a game world! I’ll give you just one tiny example: I used teleport movement option and when I landed too close to a wall, I’ve instinctually raised my hand towards the wall to push myself from the surface I’m about to collide with.

    There’s also a completely different level of immersion with this game: it allows you to do so many things in so many different ways that you will do most of it naturally without really thinking about it. Healing with syringes for example – you can use them on any part of your body, and it will simply work. However, Half-Live: Alyx doesn’t stop there, it also doesn’t afraid of translating your poor inputs into poor in-game actions. I’m absolutely terrible at throwing things and using grenades in Half-Live: Alyx was just as challenging and clumsy as it would be in real life. The same was with reload: I was messing it up early just as I would in reality, and then it got natural just as it would in reality.

    Then there’s a brilliant game design. You hardly notice it when you play it, because it’s on “yes, of course” level. But then I’ve read Geoff Keighley’s Final Hours of Half-Life: Alyx and it became obvious that things I took for granted were meticulously planned and tested. Like that healing with syringes on any part of your body – the game only knows position of your head and palms, but play testers tried to heal by sticking syringes to hands, torso and even head, so developers took effort to support all of that.

    Finally, it’s not a secret that rendering world for VR is expensive, so you expect a certain visual downgrade each time you turn on VR headset. But Half-Life: Alyx manages to look just as good (if not better) than many regular games. And in terms of sound, it’s simply the best game on the market.

    In short, Half-Life: Alyx is a game that separates gaming on before and after. Any other year that alone would secure #1 spot from me, but there was another such game in 2020. Hopefully, I wasn’t the only one who voted for it, and we’ll see it soon

  • @happygaming shoutouts to hold start for quick save. Early PS3 release and I never saw another title make saving so easy on the platform.