The EZA Community Top 25 of 2008!



  • The PSP GoW games are still some of the most technically impressive handheld games ever.



  • @bam541
    This game has an amazing story & awesome roles in the game or best graphics.
    This game satisfies everyone with a great variation of gameplay
    the ending is very unique.



  • PSP games are the only GOW games that I’ve never actually finished. Played them and really liked them but I was just coming off the original PS2 games which I honestly think are some of the best games ever made so this was toning down a little bit comparatively. But I liked them.



  • 0_1628094077854_883c9d79-5317-4a05-be2c-f1341795b255-image.png
    #13.RESISTANCE 2=9 Points
    #1:0
    #2:1 (VicRattler)
    #3:0
    #4:1 (Nimbat1003)
    #HM:3 (Brannox, Paulmci27, DIPSET)
    INFORMATION
    Release Date:November 4th 2008 (NA), November 27th 2008 (AU), November 28th 2008 (EU)
    Developer:Insomniac Games
    Publisher:SONY Computer Entertainment
    Genre:First-person shooter
    Platform:PS3

    https://en.wikipedia.org/wiki/Resistance_2

    Youtube Video

    Youtube Video



  • Resistance 2 was a great step up from Fall of Man. I found Fall of Man quite annoying when those Hedgehog grenades would keep exploding and spreading out lethal spikes in all directions. Resistance 2 was tighter and satisfying, enabling Insomniac to truly nail the things it does best including awesome inventive weaponry and memorable creature designs. It was a bit too brown for my liking and its more military aesthetics kinda got in the way but it was a pretty corking FPS.



  • I JUST finished doing a series replay of Resistance, so this one is much more fresh in my mind than any other game that's been on the list, or will be revealed. While Resistance 2 is my second favorite of the series (and don't get me wrong, I LOVE the series as a whole), I feel like I have more critiques than I do praise.

    First off, the thing that irritates me most is how Insomniac moved from their traditional weapon wheel to the CoD style of two weapons only at a time. Which is frustrating at times because of not having suitable armament and ammo scarcity can be an issue in a few cases. But beyond that, I think I own a bugged copy because:

    1.) Some text in CG scenes don't appear.
    2.) Some in-game cutscenes don't have audio AND subtitles
    3.) There's a bugged trophy where you need to find all of the intel cases. And they all are gone, which means I MUST have picked them up, but the trophy never has popped and there's no way to create a new game without carryover from previous playthroughs (which this is the ONE time that's not a good thing).

    Sprinting also feels weird in terms of speed and FOV, plus after the modern switch of many FPS's having the bottom triggers being aim and fire, having those be the top shoulder buttons is an odd feeling to get used to.

    Criticisms aside, I LOVE the setting and story. While there are WAY too many games set in the U.S. (And this coming from a U.S. citizen for crying out loud), some of the locales are super fun, with Idaho and Chicago being true highlights (Shoutout to the 300 foot tall Leviathan. Louisiana on the other hand is irritating with how the mission starts, plus what you're there to do). It IS frustrating to see Hale just refuse to do the smart thing to keep himself from turning, but it gives what ultimately happens that much more impact.

    Speaking of which, Resistance 2 is like the connection point of the entire franchise. The two books, The Gathering Storm and A Hole in the Sky, are good reads and give more context to both the world and the main characters of R2 (that said, both books have their climax on the last page with no cooldown, so the abrupt endings are super odd). Plus, and perhaps the COOLEST thing about R2, if you have Resistance: Retribution, you use the PS3's USB cable to connect the PSP and in the options menu of R2, you can "Infect" Retribution, giving the game's main character, James Grayson, a new outfit, the ability to breathe underwater, fully regenerative health, a few different lines of dialogue during story scenes, and new intel to find hidden throughout the levels. Plus, as long as the cable is connected, you can use the wireless function of the Dualshock 3 to play the game on PSP with a controller. It's a process, but super fun. I miss this franchise, and though I would be stoked to have a new game or a reboot, Resistance is pretty dead with how Insomniac is on record having no further interest in making them plus Sony never talks about them when they talk about legacy franchises across the company's history.

    Anyway, back to Resistance 2. The game looks fine nowadays, but not all that great today, so I don't think it aged too well. However, the gameplay and story make up for that, AND this game more than any other Resistance entry leans into horror because, especially in the two levels I listed earlier, you'll face hordes of Chimera, with dwindling ammo, in VERY dark areas, by yourself. It's freaking terrifying.

    As far as voting for it is concerned, it wound up taking 6th place for me, which feels right when I had 13 total games I played. While I WILL argue Resistance 2 is an above average game with plenty of fun to be had (Disclaimer: I never played the multiplayer, so I can't comment on its quality, plus servers are dead now so you can't play it even if you wanted to), I can understand it being a middle-of-the-road experience for others. But, as a fan of the whole franchise, I understand I have my bias. That said, like I've done for the last few games in a row, shoutouts and high fives to fellow voters @VicRattler, @Nimbat1003, @paulmci27, and @DIPSET!


  • Banned

    Resistance 1 was good.
    Resistance 2 was meh but had a good coop mode.
    Resistance 3 is one of the best shooters of that entire generation. Shame 2 was ass and nobody cared about the franchise at that point. Legit Half-Life 2 quality stuff.



  • @el-shmiablo Can't forget Retribution or Burning Skies.



  • I actually love the Resistance series. Insomniac had ample opportunity to elevate it to a high bar and they didn't necessarily do that, but all three games are peppered with great ideas. I think the original had sweet level design, fun weapons, and a big arena multiplayer as defining qualities.

    Resistance 2 just decided to do the same but more.

    I think R2 is defined a bit by it's COD-influence in 2-weapons, sprint, ADS, and other obvious COD influence of the time. I also think it's negatively defined by launching post Halo 3 and alongside Gears of War 2. So it's history is a bit muddy, but it's a fucking sweet game.

    • Horror elements (a la Half Life 2)
    • Massive scale level design
    • Massive behemoth boss creatures
    • Massive array of weapons which are ALL fun
    • Good / great co-op mode
    • Good / great Multiplayer mode

    I fucking loved the multiplayer in this game. The 64 player matches were crazy and the weapon variety was sweet. It needed more polish in a world where Halo 3 existed, but it was above and beyond compared to every tag on MP of that era. Some people put hundreds of hours into co-op but I wasn't super into it.

    My only major complaint was split-screen Campaign going away. That was a huge bummer. I also get the vibe they'll never remaster these games so it'll never be added.

    Reboot the franchise Sony!



  • 0_1628184077382_5b76ddf2-5d13-4f3d-87cd-9233b9f966e4-image.png
    #12.SUPER SMASH BROS BRAWL=10 Points
    #1:0
    #2:1 (DemonPirate)
    #3:1 (El Shmiablo)
    4:0
    HM:3 (Neocweeny, Capnbabomous, James Davie)
    INFORMATION
    Release Date: March 9th 2008 (NA), June 26th 2008 (AU), June 27th 2008 (EU)
    Developer: Sora Ltd. And Nintendo Ad-hoc Development Team
    Publisher: Nintendo
    Genre: Fighting
    Platform: Nintendo Wii

    https://en.wikipedia.org/wiki/Super_Smash_Bros._Brawl

    Youtube Video

    Youtube Video


  • Banned

    Spent a stupid amount of time with Brawl. Even got the 1000 hour warning message. Countless nights of drunken Smashing with bros. Great time.



  • Brawl continues the Smash Bros tradition in a scintillating and satisfying way and it's quite easily the best Nintendo game of 2008.


  • Banned

    Fuck tripping tho.



  • Anybody ever get into Project M? Was always curious but never jumped in.



  • Brawl is nowhere near my favorite Smash game, but the countless hours of fun I've had playing with family and friends is undeniable.

    @e_zed_eh_intern said in The EZA Community Top 25 of 2008!:

    Anybody ever get into Project M? Was always curious but never jumped in.

    I had a brief stint with Project M and I remember it being a lot of fun. The setup and all was a bit of a haggle so I didn't get too deep into it.



  • @el-shmiablo said in The EZA Community Top 25 of 2008!:

    Spent a stupid amount of time with Brawl. Even got the 1000 hour warning message.

    O_O Do tell more! What's that?



  • Never owned a Wii but played a fuck ton of Melee on GC. Tried Brawl at a buddies house back when he rented it for 7 days, but we and almost every other kid I went to school with were off Nintendo at that point. I honestly don't know one single person who owned Brawl so I essentially have no knowledge of this game.



  • I think I've said elsewhere my lone Smash experience is Melee and because I didn't/don't really know anyone, playing alone lost its appeal REAL quick. As such, I've never really cared for Smash, so I can't comment on Brawl, and what with Ultimate having literally everyone and every stage plus all the new that comes with it (And one more character reveal to go at time of writing), I have no reason to ever play Brawl. Fair play to it in introducing the brain-breaking third party crossovers though.


  • Banned

    @sentinel-beach Lol it's nothing really. It's just one of those notifications you get when you unlock or achieve something but it says something like "You've played for 1000 hours! Please take a break!".



  • Forgot to mention that the soundtrack to this game is insane!!