The EZA Community Top 25 of 2008!

  • @brannox I guess you feel lost talking about Lost Odyssey...

  • Omg a game on my list!

    I think this was the last traditional jrpgs I've loved and enjoyed and I don't even dare to replay it out of fear of ruining the memory, since I totally lost my patience for the genre.

  • I wouldn't mind playing Lost Odyssey but given its name is so juicily appropriate I think it's more tempting than ever. Actually given the huge monotonous open-worlds these days there is a lost odyssey pertaining to huge open-world games with worthwhile activities and content in them-even if they are occasionally found in say Breath of the Wild.

  • If you love traditional JRPGs this is up there with any of them. If this was released on a Sony Platform it would get so much more love. The reason I bought a 360. Masterpiece.

  • @jdincinerator Ba-dum tiss.

  • Banned

    Lost Odyssey is a fucking banger. I hope one day they'll port it to PC.

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    #1:2 (Neocweeny, Crepe)
    #3:1 (DemonPirate)
    Release Date: October 1st 2008 (UK), November 4th 2008 (NA)
    Developer: SEGA
    Publisher: SEGA
    Genre: Tactical role-playing, third-person shooter
    Platform: PS3

    Youtube Video

    Youtube Video

  • I only experienced Valkyria Chronicles II and Valkyria Chronicles IV-both of which are really good and refreshing tactical shooters. I wouldn't mind getting the remaster of this one to see how it all began even though games involving tactics aren't my think, that lovely watercolor look has always been inviting.

  • And now the streak of games I can't on has returned. While Valkyria Chronicles has an interesting art style and especially intriguing premise, it's a genre I can't get into for the most part, so it's yet another franchise I steer clear of.

  • @brannox I feel the same way this genre isn't something I'd play because I feel I'd be terrible at it, but I really think Valkyria Chronicles is still worth a go because its art style and gallantry is so absorbing.

  • A series that has been quite underrated for a while until the release of IV.
    I also played through II last year and it adapted the formula to portable mode really well. Not as good of a story though.

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    #8.LITTLEBIGPLANET=14 Points
    #3:3 (DIPSET, VicRattler, Capnbobamous)
    #HM:4 (FFFF0, Crepe, DemonPirate, ED_ZED_EH_INTERN, James Davie)
    Release Date: October 27th 2008 (NA), November 3rd 2008 (PAL), November 5th 2008 (UK)
    Developer: Media Molecule
    Publisher: SONY Computer Entertainment
    Genre: Puzzle-platform, sandbox
    Platform: PS3

    Youtube Video

    Youtube Video

  • I don't think there's any denying the ambition of LittleBigPlanet. A platformer that allows you to create your own levels, participate in deliciously quirky story levels whilst you listen to equally quirky music-it really set the bar high in 2008 and it accomplished what it set out to do in style. I admit it's hard to resist jingling merrily along to My Patch by Jim Noir, but that's because LBP is so jolly and whimsical. I don't think any game in 2008 was as jolly as LBP and it certainly deserves its place in the top 10.

  • Banned

    Yet another game that, if this year weasnt absolutely jam packed for me, would have made the list.
    Love LBP.

  • 18 entries into the list and finally a game I can say something about.

    LittleBigPlanet is my #5. Got it for free after PSN hack and I liked it. Campaign was extremely challenging, but I liked the vibes of this game, so I've struggled to reach the end. Also editor had some good ideas in terms of visual programming. Of course, this is one-and-done experience, but it still felt like a worthwhile one.

  • Speaking as someone who no creativity within them whatsoever, I have no desire to ever pick up any LittleBigPlanet or any user-generated-content focused games. Minecraft, Dreams, and others are all turnoffs to me. While I would be more interested in playing the works of many of the creative geniuses out there, that isn't enough for me to pick up games that are catch-alls for creativity. Despite this though, it's undeniable LBP was a force the likes of which haven't seen since Battle Royales in spawning it's own genre. Got to respect it for that at least.

  • I think part of the reason I like LBP so much is because of how well it stands regardless of its level creator. The campaign for the game is legitimately excellent with some wildly inventive level design. I think it's a shame how often it gets regarded as only a level editor and not a good platformer in its own right.

  • @capnbobamous I barely touched the level editor. The campaign was sick.

  • Banned

    Yeah I think I fucked around with the editor a total of 2 times across all 3 games.
    Having a monumental library of user created content was more than enough for me. Most of it was complete garb, but there were some gems in there for sure. Bomb Survival levels were the best to play drunk with bros.

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    #7.MIRROR’S EDGE=15 Points
    #1:1 (ffff0)
    #2:1 (ED_ZED_EH_INTERN)
    #HM:6 (Sentinel Beach, Brannox, Kindiman, Scotty, DIPSET, Sheria)
    Release Date: November 11th 2008 (NA), November 13th 2008 (AU), November 14th 2008 (EU)
    Developer: DICE
    Publisher: Electronic Arts
    Genre: Action-adventure, platform
    Platform: PS3, Xbox 360, Windows's_Edge

    Youtube Video