The EZA Community Top 20 Best of 2006!

  • Catch up.

    Suikoden V

    Honest to god. I had no idea no idea this series even went past Suikoden II, let alone 5. I'm interested in that Kickstarted spiritual successor and have had 1&2 downloaded on my PS3 for eons. I'll get to them eventually. I've heard the series holds up better than most JRPGs of the past. Tbh, doubt I'll ever work my way up to playing beyond 1-2 though.

    Guitar Hero II

    This was a phenomena basically worldwide but among 10 year olds, GHII was the thing kids discussed on the playground in Grade 6. We knew one kid who could play Jordan by Buckethead on Expert and we didn't believe it until we saw it. It's like World of Warcraft and Guitar Hero turned kids into fiends around roughly the same time. The difference—a lot of the Guitar Hero kids picked up guitar lessons. I know a lot of kids who got into music because of this game.

    Personally, I never owned it. I was never good at it. And I didn't love practicing. I got into the Rock Band craze later on however.

  • I think the lone Guitar Hero I've ever played was the third game, but I can't remember. While I understand the craze behind GH and RockBand, I think the biggest difference is the track list because when you've played one of these games, you pretty much know how all of them play. Aside from playing a couple of songs I enjoy, that was never enough to ever want to really be interested, much less own.

  • Guitar Hero II was the hypest thing ever back then in my place. I remember that a lot of kids in my school would watch each other play the songs in the harder difficulty, just to impress and challenge each other. Other than the appeal of having licensed songs, it's easy to understand, and can be ridiculously hard if you want it to be, which explains the appeal. I personally never got really far into the game, I would only got to play it if my friends dragged me to come play. It's always a blast playing it together though, so that's the part that makes this earn a point from me.

  • Guitar Hero II reminds me of the days when the franchise had character and style. I think after Guitar Hero 3 the franchise drifted away from itself in order to capitalize on emerging trends and I guess it's quite a relief there hasn't been an entry since 2015's Guitar Hero: Live. However I get the feeling a new Guitar Hero game will come to PS5 and Xbox Series X at some point.

  • 0_1642265593637_Marvel Ultimate Alliance.jpg

    #14: Marvel: Ultimate Alliance - 7 points


    #1: 1 (Sentinel Beach)
    #2: 0
    #3: 0
    #4: 0
    HM: 2 (kindiman, Capnbobamous)


    Release date: NA: October 24, EU: October 27, AU: November 1
    Developer: Raven Software
    Publisher: Activision
    Genre: Action role-playing
    Platform(s): Xbox, PC, PlayStation 2, Xbox 360, Game Boy Advance, PlayStation Portable, Wii, PlayStation 3, PlayStation 4, Xbox One



  • Such an interesting list so far.

    Still not a single game I played XD

  • Uuuh! MUA's in the house! The more I thought about 2006 and its games, the clearer it got to me that I've simply enjoyed Marvel: Ultimate Alliance the most out of all that year's games. Endless hours, numerable playthroughs. I own the game on PS2, PS3 and PS4 and it's always been a welcome return to that world and to its heroes. The dynamics you get to create with the four characters in your party keep fascinating me, so many possibilities. Granted, the game's aged a bit, but after a short while you're still sucked into all that with a wide smile on your face. Spidey, Ms. Marvel, Storm and Silver Surfer were clearly among my favourites in this.

  • Kind of like I mentioned in the Dead Rising post, Marvel's Ultimate Alliance is another game I have early G4 memories of. Not into superheroes or reading comics, at the time when I first saw it, I didn't know the concept of multiversus and cross-overs (yet, the last decade throughout pop culture really has correcte d that), so when I first saw gameplay, I thought, "Hey, all these heroes are in one place, that's neat." Beyond that however, there hasn't been anything about it to make me want to play it, but from what I've heard, there's actually a sacrificial choice in the game that has lasting consequences and that's neat.

  • Marvel: Ultimate Alliance just missed getting a vote at #9 on my list. I played through it multiple times solo and multiplayer. With Silver Surfer and Spider-Man as my most played characters, but all the characters are fun to play. Glad it made the top 20.

  • 0_1642354973012_Dreamfall The Longest Journey.jpg

    #13: Dreamfall: The Longest Journey - 9 points


    #1: 1 (Phbz)
    #2: 1 (Sheria)
    #3: 0
    #4: 0
    HM: 0


    Release date: NA: April 17, UK: May 26, EU: August 11
    Developer: Funcom
    Publisher: NA: Aspyr, UK: Empire Interactive, EU: Micro Application
    Genre: Adventure
    Platform(s): PC, Xbox



  • I've never even heard of this. Tried doing some googling and reading its wikipedia for a synopsis and watching on YouTube and can't make heads or tails of how this really plays.

  • Also a series I really want to play some day.

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  • The thing about Dreamfall (and the series in general) is that while gameplay is never great, the story, world and characters are incredible. The first one was a classic point and click but this one is a more accessible 3rd person story focused adventure. Maybe because it's more associated with the Xbox many here missed it but I wholeheartedly recommend it.

  • 0_1642444178640_Wii Sports.jpg

    #12: Wii Sports - 12 points


    #1: 0
    #2: 1 (Capnbobamous)
    #3: 1 (Oscillator)
    #4: 0
    HM: 5 (Shoulderguy, Brannox, brunojoey, Crepe, Bigdude1)


    Release date: NA: November 19, AU: December 7, EU: December 8
    Developer: Nintendo EAD
    Publisher: Nintendo
    Genre: Sports
    Platform(s): Wii


    GT Review

  • The games in Wii Sports are short and simple, but the novelty of having motion controls and a new system made the games feel special. I had several fun nights playing Wii Sports with friends and family. Some of whom, I never expected to play a video game with.

  • Huh, my first game I gave a vote for. While I never owned a Wii myself, my cousin did and I played her copy of Wii Sports a good deal. I wasn't a fan of the Golf or Boxing games, but I spent a LOT of time playing Bowling, Tennis, and Baseball. This, in my opinion, is the best example of a "proof of concept" game/tech demo kind of thing that's been bundled in with a console. Simple, short, never overstays its welcome, and never a serious commitment of time (each game from what I've remember is only 20-30 minutes) or objective (Just play, do your best, and stop when you've had your fill), I'm very happy to see it make the countdown in any capacity.

    Super fun in spurts and it's been long enough that I'd be down to spend an evening revisiting this. On my ballot, I have it 6th out of the ten 2006 games I've played, and honestly, I have such fond memories of Wii Sports, it's (as of writing) 88th in my top 100.

    Shoutout to @Shoulderguy, @brunojoey, @Crepe, @Bigdude1, @Oscillator, and @Capnbobamous for thinking it's good enough for your votes as well!

  • @brannox said in The EZA Community Top 20 Best of 2006!:

    I have it 6th out of the 10 2006 games I've played

    Initially I've read "6th out of 10206 games I've played" and thought: "Wow, that's very high!"

  • I think we understate the significance of Wii Sports. I mean the Wii owes so much of its initial success to this game. Families weren't buying the Wii to play Mario or Zelda, they were buying it to play Wii Sports, the free pack-in game that -- and I don't believe I'm being hyperbolic by saying this -- revolutionized the industry. It created a whole new audience for games. People that would never ordinarily play a game were playing this one. Grandparents, great-grandparent, single moms, that one uncle you have who shows up to family gatherings with a six-pack, all of these people were able to come together and have fun. It's the game that made the Wii, and perhaps even greater than that, made motion controls. I mean if you look at the Kinect and the Playstation Move, they were clearly influenced by this game, and tried their best to emulate it without success.

    The code-name for the Wii was Revolution, and it's Wii Sports that proves how prescient that title was.

  • What a failure, damn! I should have find a spot for Wii Sports. Great nights with friends, all high and drunk playing tennis as if we were on the grand final of Roland-Garros. Hilarious shit!