The EZA Community Top 20 Best of 2006!

  • 0_1642444178640_Wii Sports.jpg

    #12: Wii Sports - 12 points


    #1: 0
    #2: 1 (Capnbobamous)
    #3: 1 (Oscillator)
    #4: 0
    HM: 5 (Shoulderguy, Brannox, brunojoey, Crepe, Bigdude1)


    Release date: NA: November 19, AU: December 7, EU: December 8
    Developer: Nintendo EAD
    Publisher: Nintendo
    Genre: Sports
    Platform(s): Wii


    GT Review

  • The games in Wii Sports are short and simple, but the novelty of having motion controls and a new system made the games feel special. I had several fun nights playing Wii Sports with friends and family. Some of whom, I never expected to play a video game with.

  • Huh, my first game I gave a vote for. While I never owned a Wii myself, my cousin did and I played her copy of Wii Sports a good deal. I wasn't a fan of the Golf or Boxing games, but I spent a LOT of time playing Bowling, Tennis, and Baseball. This, in my opinion, is the best example of a "proof of concept" game/tech demo kind of thing that's been bundled in with a console. Simple, short, never overstays its welcome, and never a serious commitment of time (each game from what I've remember is only 20-30 minutes) or objective (Just play, do your best, and stop when you've had your fill), I'm very happy to see it make the countdown in any capacity.

    Super fun in spurts and it's been long enough that I'd be down to spend an evening revisiting this. On my ballot, I have it 6th out of the ten 2006 games I've played, and honestly, I have such fond memories of Wii Sports, it's (as of writing) 88th in my top 100.

    Shoutout to @Shoulderguy, @brunojoey, @Crepe, @Bigdude1, @Oscillator, and @Capnbobamous for thinking it's good enough for your votes as well!

  • @brannox said in The EZA Community Top 20 Best of 2006!:

    I have it 6th out of the 10 2006 games I've played

    Initially I've read "6th out of 10206 games I've played" and thought: "Wow, that's very high!"

  • I think we understate the significance of Wii Sports. I mean the Wii owes so much of its initial success to this game. Families weren't buying the Wii to play Mario or Zelda, they were buying it to play Wii Sports, the free pack-in game that -- and I don't believe I'm being hyperbolic by saying this -- revolutionized the industry. It created a whole new audience for games. People that would never ordinarily play a game were playing this one. Grandparents, great-grandparent, single moms, that one uncle you have who shows up to family gatherings with a six-pack, all of these people were able to come together and have fun. It's the game that made the Wii, and perhaps even greater than that, made motion controls. I mean if you look at the Kinect and the Playstation Move, they were clearly influenced by this game, and tried their best to emulate it without success.

    The code-name for the Wii was Revolution, and it's Wii Sports that proves how prescient that title was.

  • What a failure, damn! I should have find a spot for Wii Sports. Great nights with friends, all high and drunk playing tennis as if we were on the grand final of Roland-Garros. Hilarious shit!

  • Ahhhhh Wii Sports where to even begin....

    This game will always be a boring one to me. I never understood the novelty of the Wiimote nor Wii Sports itself. And I like to think I was the target demo considering I was 11-12 years old in 2006 and was highly anticipating the "Nintendo Revolution" as the magazines called in the years before launch. Once I played Wii Sports, I found it amusing. But it wore out its welcome F-A-S-T with me. Too many people played it all at one time. It was just the big but short burst of momentum then it suffered a hard falloff where these parents, grandparents, and casual gamer kids never played their Wii ever again. Parents would force us kids to play this shit while kids at school were quickly losing interest in the casual games.

    All of that extra curricular backstory aside, I still don't think it's a very good game. It's just too uncomplicated from a gameplay perspective. It's neither sim-y nor gamey. It's just unfun and bland in my opinion.

    Now, I obviously understand the influence and appeal of Wii Sports. I 1000000000% get it. I just really didn't find it fun, even it the peak of it's novelty.

  • @ffff0 Haaaaaa!! Yeah, I should have wrote out "ten," which I'll do once I finish this reply, but that's super funny. Unintentional of course.

  • @dipset I think it’s more complex than people give it credit for. Wii golf in particular felt amazing to play.

  • Arguably Nintendo's biggest success story was the Wii and Wii Sports. Opening up videogames to non-gamers was something truly special. At the time I was a disgruntled teenager who didn't like that Nintendo was catering to non-gamers and I thought they abandoned what made them great. Yet with adult eyes and a fully developed brain, I see Nintendo as true pioneers of what games can be to all people and Wii Sports really was the genesis of that.

  • 0_1642527111332_Tom Clancy's Rainbow Six Vegas.jpg

    #11: Tom Clancy's Rainbow Six: Vegas - 12 points


    #1: 1 (kindiman)
    #3: 0
    #4: 0
    HM: 3 (DIPSET, NeoCweeny, Nimbat1003)


    Release date: NA: November 22, EU: December 1
    Developer: Ubisoft Montreal
    Publisher: Ubisoft
    Genre: Tactical shooter, first-person shooter
    Platform(s): PC, PlayStation 3, PlayStation Portable, Xbox 360



  • I have to confess something....I lovey Rainbow Six: Vegas. The best FPS I think I've ever played but maybe that might be a stretch akin to someone taking one too many sledgehammers to the breadbasket. Vegas is the greatest of settings and watching the neon glow of the city from a helicopter was always a sight to behold. Terrorist Hunt is utterly sensational, hunting every last one of those balaclava bozos down was a hoot whether you planned a well-orchestrated attack or you're walking around nervously suspecting to be shot out from any direction. The guns felt so lethal and exacting to use as well which really substantiated the enjoyment I had playing it. So glad it made the list and almost cracked the top 10-so kudos to @kindiman @DIPSET @NeoCweeny and @Nimbat1003 for voting it in as well.

  • Rainbow Six Vegas is actually a game I played from 2006, but it squarely at the bottom, 10th overall.

    From what I remember, it was a decent tactical shooter and the fact it took place in Las Vegas was neat, but I can't remember for the life of me what happens. However, I DO have a memory that I THINK is in this game where you have to sneak past one of the top terrorists who is looking out of this HUGE window, and if you're seen, she bolts and it's an insta-fail. Since it was my dad's copy, we cheesed it to where there's a rail right below the window and we, VERY. SLOWLY. practically crawled so the A.I. didn't read it as movement, but it worked.

    Anyway, while I don't have any negative feelings towards R6:V, I lament the franchise has gone multiplayer, and in the soon to be released Extraction, co-op, but that's Ubisoft for ya.

  • Man I forgot about Vegas! I've been wanting to try it out for a while. Gonna hunt a used copy soon.

  • 0_1642616458161_Resistance Fall of Man.jpg

    #10: Resistance: Fall of Man - 12 points


    #1: 1 (Brannox)
    #2: 1 (brunojoey)
    #3: 1 (Nimbat1003)
    #4: 0
    HM: 0


    Release date: NA: November 17
    Developer: Insomniac Games
    Publisher: Sony Computer Entertainment
    Genre: First-person shooter
    Platform(s): PlayStation 3


    GT Review

  • I count Fall of Man as a 2007 game because the PS3 came out during 2007 in the UK. I think Fall of Man was a solid FPS for its time but those damn hedgehog spike grenades were the worst. The snowy British setting was pretty refreshing and overall Fall of Man was a decent introduction to the FPS on PS3.

  • Resistance: Fall of Man was the first PS3 game I had a chance to play. It was a visually stunning showpiece for the newly released console and a solid shooter overall. With a unique alternate history sci-fi horror setting. It's at #13 of 22 on my personal list of 2006 games.

  • I'm actually genuinely surprised to see Resistance make it on the list. For me, the original Resistance is my favorite of the franchise, and if someone were to look at my top 100 list, this and Gauntlet: Dark Legacy would shock most because of how high they are on the list. So much so for Resistance, it's presently my 12th favorite game of all time.

    The reason why the original Resistance just hits so well for me is a mix of the game, the time when I first played it, and my interests outside of games. I didn't play Fall of Man until 2010-2011 around when I first got a PS3 and just into college. I'm a fan of history, and got my degree in such, and I find World War history fascinating, so Resistance was a game whose premise of an alien invasion taking place roughly after the time of WWII was strong enough on its own, and the fact Insomniac, a studio I have adored since I was six with Spyro: The Dragon was just the massive amount of icing on top of the cake.

    I understand how this game, graphically speaking, is the least polished of the main trilogy (and understandably so), but it still looks really good today. I LOVE the narration of your ally Parker in between main missions recounting an outsider's perspective on the reports of your actions as Sgt. Nathan Hale. The story is a little bare bones, but honestly, it doesn't really need to be here because you don't need to be present at the outset of how the Chimera came to the planet and their conquest of world domination.

    Speaking of the Chimera, they're a unique species in not just gaming but science-fiction in general. The various forms you take on, their adaptability to mutate for various functions of the greater hive-mind, and their ferocity are highlights to their design. Hybrids, GreyJacks, and the Angel are just SOME of the creatures you fight.

    And the weaponry they have is AWESOME, with the wacky armory Insomniac have come to be known for since the first Ratchet & Clank. The Bullseye's tag function to shoot around obstacles, the XR-005 Hailstorm which shoots massive amounts of bullets (and the secondary fire is a turret!), and of course probably the most famous weapon of the series: The Auger, a.k.a. the gun that allows you to see, and subsequently shoot through, walls.

    Also, it's a breath of fresh air this is a game that ENTIRELY does not take place in the U.S. And I'm an American, so I get how everything has the states as some form of setting. Going to a selection of notable British locations was delightful despite them not being accurate, but hey, that's fiction for ya.

    I also loved how the game ends with an epilogue of Hale being taken by a secretive group, and if you notice at a couple of times throughout the game, you'll come across bodies of said group, with radio transmissions that they're tracking Hale the whole time.

    But the last thing I want to talk about is the New Game Plus, where you unlock weapons you CAN'T get on the first playthrough, like the Reaper Carbines, and the L 11-2 Dragoon Flamethrower, and you can regenerate health (to a point).

    It may not hold to traditional controls that FPSs have today, but it's still a standout title and further cemented my love of Insominac. It bums me out there won't be anymore (and with how Resistance 3 ended, I understand why), but the franchise is still underrated and I can't recommend it enough.

    Also, @brunojoey and @Nimbat1003, yous good peoples.

  • I do love me some Chimera! Grand sci-fi enemies! And do enjoy the lore behind them!

  • 0_1642700071929_Final Fantasy XII.jpg

    #9: Final Fantasy XII - 13 points


    #1: 0
    #2: 1 (E_Zed_Eh_Intern)
    #3: 2 (Brannox, Axel)
    #4: 0
    HM: 3 (Sentinel Beach, Sheria, Bigdude1)


    Release date: NA: October 31
    Developer: Square Enix
    Publisher: Square Enix
    Genre: Role-playing
    Platform(s): PlayStation 2, PlayStation 4, PC, Nintendo Switch, Xbox One


    GT Review