The EZA Community Top 20 Best of 2005!



  • Seeing SWAT 4 and the initial knee-jerk response I had was, "I've never heard of the SWAT games, but then as I think, I might have seen a screenshot from a SWAT game a long time back. But when it comes to Tac-Shooters, there's only really Rainbow Six that still hangs around in terms of mindshare and genre. Not to say Tac-Shooters are bad, and I think there could be more if done right, but as far as SWAT goes, I don't think this is something I would ever try.



  • 0_1652889999925_Tony Hawk's American Wasteland.png

    #13: Tony Hawk's American Wasteland - 5 points

    Votes

    #1: 1 (DIPSET)
    #2: 0
    #3: 0
    #4: 0
    HM: 0

    Information

    Release date: NA: October 18, EU: October 28
    Developer: Neversoft
    Publisher: Activision
    Genre: Sports
    Platform(s): GameCube, PlayStation 2, Xbox, Xbox 360, PC

    Links

    Trailer
    Wikipedia



  • I've only played one of the Pro Skaters (4 I think) so I have no connection/idea about THUG, American Wasteland, heck, practically ANY TH or skating game of any kind.



  • I was really thinking about voting for this one but I don't have enough experience with it as much as other games on my list so I skipped it. The more I think about it the more it feels weird to me that you can ride bikes instead of skating, and also the long-ass transition areas between the zones used to baffle me, not knowing it's a loading trick. But it's still a fun, worthwhile game, especially when you look at how the franchise ended up in the years after AW.



  • this was the point where i would just rent a tony hawk game and beat it real quick because i just was very well versed in the hawk games.



  • 0_1652976145718_Burnout Revenge.png

    #12: Burnout Revenge - 7 points

    Votes

    #1: 1 (Oscillator)
    #2: 0
    #3: 0
    #4: 0
    HM: 2 (JDINCINERATOR, DIPSET)

    Information

    Release date: NA: September 13, EU: September 23, AU: September 26
    Developer: Criterion Games
    Publisher: Electronic Arts
    Genre: Racing
    Platform(s): PlayStation 2, Xbox, Xbox 360

    Links

    Trailer
    Wikipedia



  • Tony Hawk's American Wasteland

    The last great Tony Hawk game! I think some of the challenges hold up really well, with some strangely difficult ones on 'Sick' settings. The gameplay is insanely refined building upon the Underground formula, but adding in freestyle spin moves in between your button combos is addicting and satisfying. The level design leaves a lot to be desired coming off of THUG and THUG2, but they all have an incredible LA vibe.

    But THAW is all about vibes through and through. References to early skateboarding history paint the backdrop but the fun-in-the-sun modern LA with vivid colour everywhere makes THAW my top 2 favourite Tony Hawk games to return back to.

    Worth mentioning the attention to detail in the soundtrack again. THAW incorporated a ton of modern underground LA legends and it really brought a ton of flavour to the game. But there is always a clear nod and respect to the past as well with bands like Dead Kennedys. Huge X-factor in the soundtrack are the contemporary Pop Punk bands doing covers of punk rock classics like Institutionalized by Suicidal Tendencies, Start Today by Gorilla Biscuits, and Wash Away by TSOL.

    Youtube Video

    I think about this song at least once a week by the legendary DJ Felix Da Housecat:
    Youtube Video



  • Burnout Revenge

    I might be in the minority of people who think this, but is Revenge not a better game than Burnout 3: Takedown?

    I wanted to place Revenge higher up the list but I just couldn't based on the games I have in my Top 4.

    Regardless, Revenge is the best Burnout game. Crash Mode got a bit more attention after it was introduced in Burnout 3, but the maps and FX here are just pushing the PS2 to it's edge. Honestly, 2005 was a great year for developers just extracting the most out of the PS2. Games like this hold up amazingly due to the technical wizardry.

    I found this on YouTube. I think this is a prime example of the audio/visual masterpiece Revenge is:
    Youtube Video



  • @dipset I don't think Revenge is better than Takedown. Takedown evolved the series into something truly zippy and amazeballs, Revenge pretty much glossed it up and improved the fundamentals.



  • I have never played Revenge. I completely missies this entry in the series.



  • @dipset said in The EZA Community Top 20 Best of 2005!:

    I found this on YouTube. I think this is a prime example of the audio/visual masterpiece Revenge is:

    That's the Xbox 360 version that came out in 2006 and added a ridiculous amount of bloom.

    Here's the real stuff, original Xbox:

    Youtube Video – [1:09:01..]

    Besides sharper graphics and a more varied soundtrack, what does Revenge have that Takedown doesn't?

    TRAFFIC. CHECKING.



  • Burnout Revenge placed 9th out of the 13 games I've played from 2005, so it barely missed out on an Honorable Mention. I was first exposed to Burnout at a friend of my mom's and this friend's sons had either this or Burnout 3 (can't remember which). I was impressed from Crash Mode so I got Revenge and from what I remember I played as much as I could and unlocked quite a few cars, but after a while, I remember becoming less and less interested. It might've been finishing all the content, or diminishing returns, but the shine of Crash Mode and the high speed races became less and less captivating. Still, at the time, it was fun for what it was/is. Also, I put like, three songs on repeat constantly because I remember the soundtrack for the most part was a miss.



  • @brannox said in The EZA Community Top 20 Best of 2005!:

    Also, I put like, three songs on repeat constantly because I remember the soundtrack for the most part was a miss.

    Youtube Video

    Youtube Video

    Youtube Video

    The rest was less memorable, but fit the action well.



  • @oscillator push the button, such a good album



  • @oscillator Yep, two of those (Red Flag, Break on Through) are what I remember. I think the other song was called "Flyover." Because all I remember was the singer just repeating that word over and over. But all of those, I think I like Red Flag the most.



  • 0_1653064990160_Star Wars Battlefront II.png

    #11: Star Wars: Battlefront II - 8 points

    Votes

    #1: 0
    #2: 1 (Brannox)
    #3: 0
    #4: 1 (Oscillator)
    HM: 2 (Sentinel Beach, kindiman)

    Information

    Release date: EU: October 31, NA: November 1
    Developer: Pandemic Studios
    Publisher: LucasArts, Activision (Europe PS2/XBOX), Electronic Arts (Japan PS2/PSP)
    Genre: Action, third-person shooter, first-person shooter
    Platform(s): PlayStation 2, PlayStation Portable, Microsoft Windows, Xbox

    Links

    Trailer
    Wikipedia



  • Both Battlefront games were really great. I played the first one a bit more though. Both of them are way better than the EA games but just not good enough to make my top 8.



  • @oscillator

    Billy Talent & Billy Talent II were seminal albums among the kids in school growing up. Hometown hero's.

    I think Red Flag is in SSX On Tour, NHL 06, AND Burnout Revenge. Red Flag was like all over EA Sports in 2006.



  • Pandemic Studios is one of my all-time favourites <3 So many hours in BFII, too.



  • Oh hell yeah! The proper Battlefront II (to me)!

    I can't begin to explain the effect of what I'm going to guess is the HUNDREDS of hours I put JUST into Galactic Conquest had on me. I tried the campaign a couple of times but I think I got tripped up on the Yavin IV mission as it was too hard for me, but GC was AWESOME. I found it hilarious they balanced it to be harder if you chose to play as the Confederates or the Rebels whereas playing as the Empire was the easiest model. And I played the Republic GC by FAR.

    Space Combat was infuriating until I figured out purchasing the crippling vehicles powerup (I can't remember what the purchasable boosts were called) for practically an entirely vehicle based mode led to almost instant victory as my forces had an advantage at the start. The other two purchases I always made sure I had was the extra Garrison of an addition (I think) 30 troops if your team fell below a certain number and because it was always the cheapest, I was able to use it for every match. And the other was the most expensive, but the most awesome: The Hero powerup, where you could spawn in as a hero associated with that planet for that time period.

    I never really deviated from the base unit (So no specialists like a sniper, rocket launcher, etc.), but I found it awesome that, because I played so much, I could look at a squadmate, hit up on the d-pad, and they would follow me. When you rank up enough, would could have a max of like, 4-6 allies following you around wherever you go.

    To say I constantly wiped up all 150 enemy units and took as many control points as possible. And playing in places like the rainy Kamino, the skybridges of Mygeeto, the beaches of Kashyyyk, the tunnels of Polis Masa, and jungles of Dagobah was fantastic. Not Naboo though. I was there more than any other map because the CPU enemy ALWAYS wanted to take it. Annoying as hell.

    To close, I wish I could've seen what the cancelled Battlefront III could've been but alas, even though I haven't revisited this in a long, LONG time (my copy IS on PS2 after all), I have very fond feelings for this. But there was one game in 2005 I loved more....

    Anyway, high fives to fellow voters: @Sentinel-Beach, @kindiman, and @Oscillator!