[Official] What are you playing?
Toxe last edited by
Playing a bit of The Division again, getting the last Shields that I am still missing. Also Dead Cells, but I am still pretty new to the game.
Sheria last edited by Sheria
I've gone back to MGSV as it's one I regret not finishing. It does still have a lot of problems, but I mist say I'm getting into it a lot better this time around. I am avoiding a lot of stealth this time though, due to the size of the game it just takes too long and I actually prefer shootouts a lot of the time.
Minamik last edited by
Time to bust some criminals and steal some limelight from the Bracer Guild in Zero no Kiseki. Stop right there! This is the Crossbell State Police, Special Support Section!
Orthrus last edited by
I'm losing interest in PC games in general and finding it hard to get into a game. A lot of them are competitive and just attract the worst the online community has to offer.
To rekindle my passion for gaming I'm playing a solo experience, FF IX! I'm not one for RPGs but the pacing of the story keeps it fresh and driving forward. The graphics and imagination behind each level is inspiring and feels akin to a Hayao Mikyazaki film, with the blend of steam punk and magic combination which just blends together so naturally like ice cream and waffles.
One of my fav's.
SabotageTheTruth last edited by
I had the previous week off to help my girlfriend move in with me (I traveled about 3,000 miles in 3 days, whew) so I didn't get a lot of time to play anything but I did get a chance to try out...
Although I've only messed around with the tutorial level on the boat, I spent a solid hour trying different approaches, new weapons, new outfits, etc. I feel like this is a game I'm initially pretty terrible at but I'm learning with each mistake and propelling myself forward. This is the first Hitman game proper that I've played on my own and it's great so far, I can only imagine how it will feel when the levels and objectives become more complex.
Guest last edited by
I can't tell if the fact that I spent almost two and a half hours straight trying to get 1st on the last competition in THPS2 (after already spending at least another 2 hours just trying to do it at all the other day and only getting 2nd) is a sign of my sheer lack of skill at the game or my sheer stubbornness but either way holy hell when I finally pulled it off I was so relieved I felt like I'd just saved the world or something. I gotta learn to play safer, I always fly too close to the sun on manuals/rails and end up crashing (which hurts your competition score so badly it's almost not worth continuing after more than one of 'em.)
bam541 last edited by
Haven't played any console games in the last few days, so busy. Downloaded the new mobile Tony Hawk game, can't even remember the name. It sucks. Must Skip.
Sonic Mania is so fun! I've been very slowly going through it since the first time i booted it up (weeks ago, I think). It's not all great (except for the soundtrack, every track is at least 8/10 so far), but i'm very impressed by the highlights of this game. I think I'm quite close to the end so I'll talk about it again soon. Thank god for small sized games like this.
Also played Tekken 7 again just for a bit. I wish i have the time to learn this game.
HoloGraphics last edited by HoloGraphics
I have also been slowly making my way through Sonic Mania. I bought it a few months ago, but dropped it for a while and then got into Resident Evil 2. I agree that the music is awesome. Do you have a favorite music track from the game?
One issue I was having with Sonic Mania was regarding the level design. I don't remember the older Sonic games too well, but Sonic Mania seems particularly non-linear in design. When playing through a level, I would often feel frustrated by not having a solid layout in my head for the level I was exploring (Flying Battery Zone was especially hard for me). Did anybody else here feel that way?
@holographics Studiopolis Act 1, Stardust Speedway Act 1, Press Garden Act 2, Mirage Saloon Act 2, and Lava Reef Act 1 are my favorites so far, honestly can't decide which one's the best, It's a mood thing. Right now I'll say that it's probably Studiopolis. Haven't got through Lava Reef Act 2 yet.
I love the non-linear level design, some of the levels blew me away by how big and complex they can be. It makes dying less of a bad thing since you can try out different pathways and keep the gameplay feeling fresh. It does make the worst levels less enjoyable for me, for a similar reason you mentioned with Flying Battery zone. Some of the mechanics in each zones can be quite frustrating (the water zone can go to straight to hell).
Guest last edited by
Playing Tony Hawk's Underground now, up to Chapter 7. I'm not really feeling it. It's not a bad game but the thing I really liked about THPS2 and 3 was that you only had two minutes and you had to make them count. In a more open world adventure type of story where I'm just going around doing chores for random skaters around town that's seemingly completely gone. I'll do 60,000 point combos while just waltzing around and it won't matter in the slightest. Almost feels like I should just get off the skateboard and walk to the next dude with a red star over his head instead. That and whenever I'm supposed to do driving missions or climbing around buildings instead of grinding their rails it just sucks, I wanna skateboard not do this stuff. I hope it picks up, think the next thing to do in the story is a competition so maybe that'll be a return to form.
DIPSET last edited by
THUG 2 and American Wasteland have classic modes. The online for THUG was exactly the same style of classic gameplay in THPS but against multiple people. Score Attack was the best where you'd take your created character online and the good players could combo 2-5 minutes AFTER the 2 minute clock.
Nowadays, you're missing half the game with the servers down. It had a very thriving community at the time but the GameSpy online infrastructure had problems which shortened its lifespan.
THPS4 follows the open world structure of THUG but has more classic style missions. Then when you beat the game, there are even more difficult missions like a NG+. It's pretty amazing and hold up.
Picked up GTA Chinatown Wars on Vita, such a good game. Probably the most unique GTA game, built perfectly for portable gameplay. I didn't finish it when I had it on PSP, definitely will finish it this time.
Also got Civilization Revolution 2 Plus and Mortal Kombat for the Vita.
Guthwulf last edited by
Still playing Azur Lane on my pc and tablet. It's the first mobile game that had me hooked more than 6 month (since its global launch last year). The current main event is Winters Crown which brought a new story, maps, ships, skins, gear and more. So the grind never stops and is fun as ever to experiment with new fleet compositions. Also, these skins are irresistable.
Watching the Allies play Anthem together made me crave looter shooter (shlooters?) again, so I'm gonna out The Division that PS+ gave me (thanks, Sony). I'll talk about it later.
Wanna try out Destiny 2 but it kept failing to launch on my PS4 so I uninstalled it, no time to deal with such nonsense. Also, still waiting for my... My Hero One's Justice copy to arrive.
Toxe last edited by Toxe
I started playing Divinity: Original Sin (1) on PS4 and I like it quite a bit. I actually enjoy this a lot more than the snooze-fest that was Pillar's of Eternity.
Also the first game in years and years that has a bit of an Ultima 6 and 7 vibe. Reminds me of those old RPGs and (of course) the old Infinity Engine games.
Played a bit of The Division (big download size, took way longer than expected). It's good but not nearly enough to keep in my currently crowded gaming landscape (too many games to play, holy shit). I enjoyed it though, the gunplay feels pretty good and it still looks beautiful too.
Inustar last edited by
@toxe Divinity Original Sin is a great game, and is surprisingly funny at times.
Toxe last edited by
@inustar The main critique that I always read about D:OS is that people don't like the humor but honestly so far I don't see why. I think it's fine.
Hey @SabotageTheTruth , My Hero One's Justice is pretty awesome!
Played it for a couple of hours and my first impressions is that it's more fun than it should be. The arena combat gameplay is quite simple, but in a good way. The controls seem a bit weird at first, but after getting used to it (which happens quickly), I'm already pulling some sick moves and combos. It's not a huge budget game (the levels are pretty small, and some parts of the levels doesn't look good), but they got the cool moves right. The game looks pretty good, especially the character models and effects. I haven't tried all the characters yet, but the ones I have tried are great (Deku, Iida, Shoto, and Gran Turino). I played as Deku a lot (almost too much), he's so awesome to play, dashing around as him and pulling that hand trigger blast feels so damn good.
There's seems to be more than enough content here to play with. The story mode starts from the middle of season 2 of the anime, and the story is mostly told through short, narration-based comic panels, with a couple of cool in-game cutscenes. It's obviously not the best way to experience the story, but hey it's more than enough for me. Also, the story mode structure lends itself quite well for portable gaming, so I think it's great for the Switch if you're thinking of getting it there.
There's also a separate Missions mode, Arcade mode, and Online mode. I have played a couple of online matches, and it's so fun. There's some very good players out there, got struck by many awesome combos already. Another new multiplayer game for my daily pleasure. Gonna go full MLG training on this, lol.
So, yeah. I'm glad that i bought this game, more MHA is always a good thing but I didn't expect to be so entertained by this.