[Official] What are you playing?
DIPSET last edited by
I absolutely love GT Sport. The Driving School is somewhere between the licenses from prior games and a YouTube track guide but I found it very useful for going from a complete scrub to a scrub who can complete laps.
The Sport mode is amazing and still active. I am S - Sportsmanship and D - Driver. I have 0 race wins and 3 podiums. I'm not good but I've come soooooo close to winning a few times. I feel like I'm better than the other D-tiers and normally lose to a B-tier that matches in my lobby.
Regardless, the proper pairing of skill levels makes the Sport mode so exciting.
My main complaint is how long it takes to restart a corner. When I'm training and botch a corner, I just want to rewind and take it again. I don't want to do a whole new lap or go into the menu and reset. I'm hoping PS5 will make this snappier but I also think it might be a creative choice to make you practice laps more so than corners.
E_Zed_Eh_Intern last edited by
@dipset Yeah I like all the mission stuff. It's all I have been doing so far. The rally events have been a serious pain though. Every time I beat one, I'm just waiting for the trophy to pop to say I've completed all rally events in Mission Challenge. Aside from that the Driving School and Mission Challenges have been awesome. Like I said, very little gamer rage...though minor update there: one of the previously mentioned rally events summoned more than a few f-bombs last night. I also don't actually play games online but if I did, I feel the sweary words would be flowing like wine.
Scotty last edited by
I'm still going with FFVII Remake and as a very casual type RPG enjoyer I still find enough entertainment in it to continue. But man those jests and mimics are way over the top most of the time. Characters can't say any sentence without showing at least 3-4 movements and face gestures. Ahahahaha
bam541 last edited by bam541
Tried out AC Unity, and I'm starting to think that the only AC games I tolerate are going to be this, Black Flag, and Syndicate... I'm sure there's a name you can give to this trilogy of games, given their place in the franchise. It's still the classic AC formula, but with the Animus being far less intrusive and not ruining my immersion every couple minutes. And now, the game is far off from being the broken mess that it is reported to be at launch. Hopefully the game keeps up this momentum the whole way through, and if it does, maybe I'll move on to finish Black Flag or try out Syndicate.
Phbz last edited by
Serious heads-up. If anyone is into a mix of Mother, Stranger Things and very light hints of classic 90s point n click adventures, give a try to Echo Generation, it's on Game Pass and it's a sub 20 hours game. So far I'm enjoying it.
Sentinel Beach last edited by
Dear Lord, the Guardians of the Galaxy game feels like it's everything I hoped for. I simply have a smile on my face all the time! So much entertaining banter between the group constantly. And the '80s music! This is... perfect. :D
Just spent 6 hours with it and I'm in the same camp. Also there's something about it thats scratching the itch Mass Effect Andromeda should have scratched.
Also there's something about it thats scratching the itch Mass Effect Andromeda should have scratched.
Like story-wise? This piqued my interest, lol
paulmci27 last edited by
I've no love for the MCU and Avengers was shit. Guardians is a really cool game it's AAA as fuck but really enjoyable. That's all I have to say.
DMCMaster last edited by DMCMaster
Not story wise, at least currently, definitely seems like a "mole Hill turns into a mountain " type story so far, but you go do a story mission interacting with your crew along the way then chilling out on your ship. Also i love that finding artifacts opens up new conversations with your crew on the ship.
Also for anyone that cares The MCU costumes are unlocked pretty early (except Star-Lords, unless I missed it) with Rockets being found in like 45 minutes.
Just finished Guardians last night and damn was that good and slightly longer then I was expecting. The game does have a point where it feels like it last a planet longer then it should but considering who you fight on it I'll allow it.
Also if there's a sequel Knowhere needs to be some place you can explore between missions.
Started Metal Gear Solid. I really suck at this game so far but I'm absolutely loving it. Still blows my mind that the PS1 could have something like this.
A couple levels in, and I'm already torn about Doom Eternal. The gameplay is easily the best in the series. The difficulty on Ultra-Violence is very fun, with punishing but fair enemies. The platforming sections and mobility abilities adds extra flavor to the brutal gunplay, which helps keep things from being too same-y. On the other hand, the game's "Hell-Metal" art style and music feels very boring for me. The soundtrack can be so repetitive at times, I had to lower the music volume so I can actually focus on my gameplay. The level design is pretty great so far, but the levels themselves are just too long. I'm already getting tired like 10-20 minutes before the level ends. At least they actually did a good job in terms of variety of the environments. This might be yet another early exit for me, I guess I just can't like this series, lol.
Started Metro Exodus. I don't know why I expected this to be super high budget (I guess because it looks so damn good), but it's certainly not. It feels just like the previous Metro games, and maybe that's for the best. The opening showcased the charm of the game so well, from the janky feel of the controls, awkwardly voice acted dialogues and brilliant visuals that supports the authentic apocalypse atmosphere. Excited to see where this goes.
Phbz last edited by
@bam541 I think the opening hours are particularly clumsy and then it gets better. But it's all about the atmosphere imo.
bam541 last edited by bam541
Got a bit farther in Metro Exodus and I have to say that I'm really not enjoying the open world gameplay. Exploration feels like a hassle, and I feel like the controls and mechanics are just not good enough for the kind of gameplay that is optimal in an open world like this. The best gameplay parts I had so far were in the clastrophobic indoor areas where it's more about careful and deliberate observation of your surroundings. In the open world, it feels like I'm constantly being pushed to places that I couldn't care less for. This game might be another bail for me, which makes me quite sad.
Started Metal Gear Solid 2. It's kinda nice that I started this not long after the 20th anniversary. Anyway, I'm struggling quite a bit with the controls, but other than that, it's been wonderful. Playing this right after MGS 1 just makes the generational jump even clearer.
Halo Infinite Multiplayer
Only played 3 rounds because I have work tomorrow and I have a feeling I probably would have stayed up all night playing.
DIPSET last edited by DIPSET
I feel pretty underwhelmed by both Halo Infinite MP and BF 2042 MP (10 hour trial).
Both games run and look like shit on a GTX 1080, but even so, they are clearly unfinished games. A lot of jank and just overall lack of polish. In Halo you can't even pick a game mode queue and there are menu glitches. I get kills confirmed a solid half second after they are already dead. Grenades don't throw where they should. My sprint input is delayed. My grapple hook cancels for no good reason and my character throws a grenade instead. In BF 2042, I try to equip gear and the game just won't allow it. Or I spawned in Portal mode as one Class with equipment from two completely different classes. My gun ADS keeps going away for no apparent reason. Sprint just cancels for no reason. Both are just unfinished and under-polished games.
Halo Infinite is kinda... meh. My friends and I gave it an honest hour and a bit and we just migrated back to Halo 3. Over 50% of the 10 available maps are symmetrical which is really boring. We played a lot of CTF and it was painfully slow paced. We were up 2 caps and just farmed kills for the fun of it, but even some good ol toxic gaming wasn't very fun when you have to spend a minute sprinting across map to rejoin the action. I got a few Slayer rounds in and, again, just not feeling it. The vehicles don't really have that fun physics where they react to grenades or bumps in the same way as older games. The Gravity Hammer has NO impact whatsoever and nobody goes flying anywhere. The game overall just lacks punch and the maps are really boring.
They also commit a few cardinal sins:
- No teamkilling is bullshit. I wanna be able to betray my teammates.
- When a player quits, it doesn't go to 4v3, it autofills with a new player.
To the first point—it's fucking Halo! Team killing is a part of the game. If some 117 scrub is gonna take my Sniper, I'm gonna Betray him. Cannot believe they got rid of Betrayals.
Second point—Again, it's fucking Halo! You need to look your opponent in the eye before and after the match. Pre-lobby shit talk to post-game GG's or amplified shit talk. When you allow new people to join, the intensity is ruined. Plus I keep getting AFK's replaced with more AFK's so it isn't working.
TBH, my first hour of Splitgate was more fun.
Sheria last edited by
I've been a bit silly since I got my PS5 as I have started on 3 new games: Demons Souls, Deathloop and Tormented Souls. In addition to that I actually upgraded my Death Stranding to the PS5 version and started that again as well -.-"
Loving all of them mind, I just wish I'd stuck to one at a time. I think I'll knuckle down and complete Tormented Souls first.