[Official] What are you playing?



  • Final chapter of Yakuza 6! Definitely not my favourite of the series but it has gradually been getting better than it's considerably slow start. Story, gameplay and content wise this is definitely a step back from Kiwami 2, Zero and even Yakuza 5 in my opinion, something I find quite odd really.



  • @Sheria I'm actually on the final chapter of Yakuza: Like A Dragon myself. I have been a ravenous Yakuza fan since Y3 (which many consider to be the worst but will always be my favorite as it was a) my first Yakuza game and b) I lived in Okinawa for two years and Kaz spends a fair bit of time there in 3). Something about Like a Dragon just made it more of a slog for me. The obvious suggestion would be the new protagonist but I really dont think thats it, as I was ready for Kaz to head off into the sunset he deserved and Kasuga is quite good. Maybe its the RPG systems? Anyway, 6 was also not one of my favorites but it ends strong enough. Let us know what you think.



  • I'm playing Deathloop. Not my favourite Arkane game and it took me some time to start enjoying it. But right now I'm at a point with the game that when I'm not playing I'm wishing I was. Even if not their best work, their design philosophy is just wonderful.



  • @sheria

    It was the first Dragon Engine Yakuza game and it came out before Kiwami 2 so that might explain there being less to do. Also explains the small annoyances like the phone app harassing you and the excessive battles that got smoothed out next year in Kiwami 2.

    But I have to say, you do A LOT in Yakuza 6. It's my 2nd favourite in the series because of the small town vibe and really rounding out the series in a low and slow way.

    It's just a matter of personal taste with no right or wrong opinion but I'll take the heartful and soulful sub-stories of Y6 such as the baseball mini-game plot >>> all of the side activities in YK2 but god I love both games.



  • @phbz I have false-started this game three times. I dont know what it is but usually 3-4 hours in I just lose interest in playing any further. At what point did it click for you? I know I should probably muscle through since the game got plenty of GOTYs and praise, but I am just not seeing (yet) what is so special about it.



  • @dipset said in [Official] What are you playing?:

    @sheria

    It was the first Dragon Engine Yakuza game and it came out before Kiwami 2 so that might explain there being less to do. Also explains the small annoyances like the phone app harassing you and the excessive battles that got smoothed out next year in Kiwami 2.

    But I have to say, you do A LOT in Yakuza 6. It's my 2nd favourite in the series because of the small town vibe and really rounding out the series in a low and slow way.

    It's just a matter of personal taste with no right or wrong opinion but I'll take the heartful and soulful sub-stories of Y6 such as the baseball mini-game plot >>> all of the side activities in YK2 but god I love both games.

    Yeah I get that. It didn't really bother me though as I don't really do the side stuff these days, it was just something I noticed and found odd because things things always tend to try and one up the last game

    I definately enjoyed it though but it's down there for me story wise. Now that I think about it, I think my biggest issue is that the series seemed to get less and less about the Yakuza... 1,2 and Zero are definitely my favourites.



  • @ozymandsss

    Took me maybe 2 hours. I'm enjoying the exploration and unwrapping the narrative. It's dense with secrets.



  • @sheria

    I think you're right and that's partly why the series has unified into the Like A Dragon title. Kiryu basically left the Yakuza after Yakuza 0 and he's never really been in it from the offset. I love the title Yakuza tbh but it makes sense to finally drop it. Even in Y:LAD it starts to stray off from the core Japanese Yakuza pretty quickly.

    In terms of Yakuza 6, the vibe is really solidified for me in the side stories. The plot was fine but the whole overarching themes about family and getting older ooze into the side stories too. I think the concept of "life" and it's many twists and turns over time was actually pretty tastefully done for a game that also has wannabe Yakuza thugs shooting RPGs off in quiet small town roads.

    One of my favourite sub-stories / mini-games was consoling the sad depressed guys at the bar in Onomichi. Something about that town just made me feel nostalgic.



  • Started playing Tokimeki Memorial. I just found out that the Super Famicom version got a fan-made English patch months ago, I should have known about this sooner! Anyways it's really cool, there's definitely more than meets the eye here. I watched Tim Roger's video enough times to know how to play it, and it seems to be going well. Going after Yuko Asahina rn, fingers crossed that I don't fuck it up lol



  • Zelda Oracle of Seasons. Great game. Looks and plays like Link's Awakening but lots of differences in terms of story and items. Hopefully I will make it all the way through as I know I have started it at least once before.



  • Gave Cyberpunk 2077 another shot after I watched Edgerunners. This time I got a cheap PS4 copy to get the PS5 upgrade. I was disappointed by how "standard" the game feels the last time I played it, but now I can set my expectations better and actually enjoy the game for what it is: a huge collection of tried-and-true western RPG tropes.



  • @bam541 Literally doing the same thing. I had it on GOG but I sortof felt like I should give it a try on PS5 so bought the PS4 disc and upgraded. This is my third or fourth fresh start after having the game never click with me. I am not sure if it was Edgerunners or just the cumulative patches but it finally got me. It is certainly not a revolutionary open world game which may be what lead to everyone's collective disappointment but it is certainly a good one. I think I will def see it through to the end this time.



  • Got a PS2 FPS game called Cold Winter. It seems that it's a PS2 exclusive, released in 2005. I have to say that I'm liking what I played so far. It's a slower paced linear shooter, very much made to be a gamepad FPS game. The gunplay felt nice, the enemy AI is decent, and there's satisfying gore-y kill feedback. There's a couple of neat elements too like environmental storytelling and basic crafting mechanics, it helps make it feel like the game is not just a simple shooter. The story so far is a pretty grounded spies story, you're a former MI6 special operative and you're kinda forced to work for some dude that the character used to know after he broke you out of a prison. I wish there's subtitles lol.



  • Sonic Frontiers
    This is such a weird experiment of a game, you've got overworlds that is this odd cross between asset flip and purposeful design. A nice relaxing melody in said world, and probably the best that Sonic has controlled in a 3D space since the Adventure games.

    I'm not sure what it is but I feel sorta compelled to play it, like there's this simple joy that I haven't felt since Super Mario 64 of making the character move from A to B, I just wish the world (first island) had less grind rails and boost pads and designed the environment more like a THPS level.



  • Fimbulwinter is here.



  • Nintendo



  • My weekend
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  • I'm giving Sekiro another shot and almost back to where I was (The Ape).

    There are definitely some sections of the game where I feel my previous playthrough has improved my general skill; bosses such as the Ogre, Lady Butterfly and that Horse guy I all beat fairly comfortably compared to how I was when the game first came out. Genichero (sp?) was the biggest shock though as I beat him on my third attempt, it took me about 30 tries before.

    Drunkards, Snake Eyes and a number of others I still seriously struggle with though so I'm hating the thought of trying the Ape once again.



  • Currently playing Mass effect legendary edition.

    Mass effect 1 had excellent universe and world but wasted on terrible gameplay. Mass effect 2 might have improve gameplay but too much wall cover.

    such an excellent lore sci fi universe wasted on third person wall cover shooter. it should have been FPS or immersive sim like system shock.



  • @sheria

    I hate to admit it, but I just don't love Sekiro all that much. It's a shame because the highs are so high, but I almost get anxious thinking about how in-tune you have to be with your gaming skills to beat bosses or mini-bosses.

    One thing I appreciate is the linear open world. Not too big, not too small. But the best part is how you aren't bogged down with RPG skill trees like in most modern action games like God of War or Horizon. Everybody is on the same playing field as they progress through the game.

    But once you get stuck, you don't really want to go back. It's just a bit too hard for me and I don't like dialing in that much.