Finally, i have a console of my own!
Game Informer's exclusive coverage of this game. I recommend at least watching the 131 rapid fire questions, it's very entertaining.
There's allies on Reddit, Resetera, Discord (the unofficial group). Although i love how "small" this forum feels (so cozy), new active members are definitely a good thing. We need forum shoutouts on the streams and shows or something like that.
This is one of the most entertaining and painful HoG session for me.
Kyle's presentation is both kinda convincing and super funny. Ben always showed great passion everytime he brings a game here but it's never been clearer than today. Damiani's presentation opening is a stroke of genius that got me hyped for a game I don't even like that much (I loved Kyle's rants too). Huber using his Huber Syndrome format for the presentation panders right to me, as a fan of his unrelentingly sincere positivity.
On the other hand, Ian's negative presentation is just... ugh. I hope the allies ban negative presentations like this in the future. It's not cool to just present games in a bad way just to get them banned. I hate this so much, and I haven't even played FF7. I hate it when Skyrim got similar treatment (although the presentation was genuinely good), and I hate this one even more. I get it, you don't like it as much as others do. Just pick another game. If you want to be quirky, look at Kyle, he did a great presentation. I know HoG is not like a super serious thing, this just set me off really bad.
I kinda miss the confessional style picks but also enjoy the new method of revealing the winner more. That three way tie though, wow. I hope you patrons dont stress over that poll too much. I wish I'm a patron right now.
Holy shit KS got in! Clutch @Exist-2-Inspire with that full 5 points.
To put it simply, It's a visual novel dating sim game set in a school for disabled people. There's 5 characters to date, which basically means the game can go in 5 different main routes (and 1 extra one if you're a dumdum). Each route are handled so differently in tone, moral, and writing style. One of the routes is quite depressing and surreal, while one of the other ones goes for a cliche romantic movie feel (and it's my favorite one). There's not one that I disliked. I think I shed at least a tear during each of them.
The biggest strength of this game for me is that those 5 characters are actually well written and memorable. They all have their own virtues, struggles, secrets. It's hard not to get invested in learning more about them in their respective routes, and care for them more as it goes. There's some cool supporting characters too, like your comic relief paranoid neighbor, or the shy but wise librarian. It's a fantastic cast overall.
I also like to give a shoutout to the music. Lots of great tunes here. The main menu theme (Wiosna) still makes me cry a bit to this day. The song itself is beautiful, but that's not really the reason it impacted me. It's just that after ending each route, you'll go back to the main menu, and that subconsciously makes me associate the emotional feels of the endings with that song, and boy it can feel a bit too much for me at times when I'm listening to it. Anyway, here's one of my favorites:
Considering how this game is made and came out to be, it still surprises me that I got so much out of it. Who knew that a free game that I downloaded because of pure curiosity would open my eyes to so many things in life? It did a lot to my 14 year old brain.
Just finished Persona 5... man oh man what a ride this turned out to be. I'm completely floored by how marvelous this game is. The bold art style, the menacingly creative palaces, the adventurous bass-heavy music, and everything in between is executed to freakishly absurd degree of quality. I can't believe a game can keep me engaged through 86 hours, but this game just did, effortlessly. I did really enjoy Persona 3 (haven't played 4 yet) but i find anything Tartarus related in that game to be quite a frustrating monotony, and that was a considerable part of the game. There's nothing in Persona 5 that made me bored, or mad because it's lack of quality. I can't say anything bad about this game.
The Phantom Thieves' changed my heart, for the better. (10/10)
I'm REALLY excited for Ghosts of Tsushima in particular, i have been a big fan of Sucker Punch and i can't believe that they're making a game like that. Hoping for a deep dive similiar to Horizon Zero Dawn in past E3s.
I'm also interested to see how Sony sets up their conference this time. Last year's E3 got some heat because of how it separates the PSVR section from the rest, making it clearly boring for viewers. Maybe this time they mixed it up and show games accordingly to their genre, for example: showing a shooter VR game after the obligatory COD presentation.
I'm not sure who will get to show From Software's game; Sony or Microsoft? There's also a rumor that Devil May Cry 5 will be shown at Sony's conference, that would be awesome.
The main deets about the console:
Gravity Rush 2. That last act is simply out of this world! Nuff' said.
Oh my god half of your list triggered me lol. I don't have many, but here's mine anyway.
Just started playing this game after buying it a few weeks back, 5 hours in, i'm absolutely impressed by everything so far. I like the fact that you're the bad boy of the school now, everyone's talking about you, everyone's avoiding you, which makes this feels so different from Persona 3 & 4. Previously you're just some regular new kid, it's normal to feel uneasy since no one knows who you are yet, and there's not much controversy regarding your past. Now, everyone knows your past, and they don't want some "criminal" walking down their neighborhood. Makes the game feel fresh for me.
I also like that it's quite friendly to newcomers of the series. A lot of helpful tutorials are available, and they show each mechanic of the game slowly, instead of just drowning you in the deep ocean right away. Previous games kinda did this, but to a lesser extent.
I'll post some updates here again, when i make considerable progress.