Posts made by bam541
RE: [Official] What are you playing?
@gageblackw23 Low budget is one way to describe Sims 4, lol. I really hope the next Sims game returns to Sims 3 style gameplay again, coming back to small, segmented areas after playing Sims 3 makes it all feel outdated, even with Sims 4's improved look and UI.
RE: Last game you finished
Just finished Wolfenstein Youngblood, and I haven't felt this mixed on a game for a while. I do need to note that I'm playing this offline.
- The gunplay is fun, with tight controls, great gun sounds and impactful gore to back it up. Unfortunately they are bogged down by the newly added RPG mechanics of the game and armor types mechanic. Many enemies feel like bullet sponges (because of damage modifiers with levels and such), and needing to switch your guns to match the enemies' armor types adds to the needless annoyance.
- I appreciate the more balanced difficulty of the game (compared to New Colossus). Enemies don't damage you as much, but they can still mess you up if you're too careless.
- I don't care much for the new character level up system (replacing their old system of objective-based-progression). There's like no sense of achievement when leveling up, it just feels hollow here.
- The story is barebones. There's not many cutscenes, and outside of that there's not much meaningful dialogues too. It's a shame, the story has been such a wonderful part of the main Wolfenstein games. It does set up an interesting direction to where the series is heading.
- The collectibles are cool. The most interesting are cassette tapes (some of which is tapes for songs) and UVK covers (which is basically the VHS equivalent) of various movies. There's also some really good lore on the collectible text logs.
- Structurally the game is lacking in variety. There's a lot of objectives basically being reused here and there. This happens in the other Wolfenstein games too, but for some reason it's really apparent here.
- The design of the open levels feels Arkane-lite, as in it feels like a half step between linear levels and the kind of levels you would see in an Arkane game. "Half step" is the key word here, because it's kinda underwhelming.
I am happy that they decided to change things up a bit and try new things for the series with this spin-off, but the game failed to deliver fully on it's potential. (5.5/10)
This just makes me want to replay New Order and New Colossus again. That reminds me, I haven't gone through New Colossus' Fergus timeline and the DLCs yet...
RE: What are Gaming greatest trilogies?
I think Jak and Uncharted deserve it. Together, they perfectly represent the growing ideals of Naughty Dog and how they evolve and mature as a game developer. On their own, they're just so damn awesome. I can't help but be a sucker for their style of games, especially as they progress on expanding their ideas and honing their skills.
Outside of that I can't really give any more nominees. My experience with many trilogies are incomplete. I haven't played Mass Effect 3 yet, so I can't count them yet despite my love for 1 and 2. Same goes for Metro trilogy (haven't played Exodus, I really enjoyed 2033 and Last Light).
There's also many incomplete trilogies (as in not having 3 main games yet) that could be here one day (shawdaw to Red Dead Redemption, Gravity Rush and Dishonored).
RE: Hall of Greats Compendium
This is one of the most entertaining and painful HoG session for me.
Kyle's presentation is both kinda convincing and super funny. Ben always showed great passion everytime he brings a game here but it's never been clearer than today. Damiani's presentation opening is a stroke of genius that got me hyped for a game I don't even like that much (I loved Kyle's rants too). Huber using his Huber Syndrome format for the presentation panders right to me, as a fan of his unrelentingly sincere positivity.
On the other hand, Ian's negative presentation is just... ugh. I hope the allies ban negative presentations like this in the future. It's not cool to just present games in a bad way just to get them banned. I hate this so much, and I haven't even played FF7. I hate it when Skyrim got similar treatment (although the presentation was genuinely good), and I hate this one even more. I get it, you don't like it as much as others do. Just pick another game. If you want to be quirky, look at Kyle, he did a great presentation. I know HoG is not like a super serious thing, this just set me off really bad.
I kinda miss the confessional style picks but also enjoy the new method of revealing the winner more. That three way tie though, wow. I hope you patrons dont stress over that poll too much. I wish I'm a patron right now.
RE: Whats your top 3 best/Fav game in each genre?
I also had trouble dividing games to genres. I categorized them based on what I think to be their most dominant and essential aspects. I also included my definitions of each genres. With that in mind, here's my list...
RPGs (all subgenres in one)
Dragon Age Origins
Action Adventure (the most genre ambiguous are found here)
The Last of Us
Gravity Rush 2
Third Person Shooters (heavy on shooting, with minimal mechanics from other genres)
Max Payne 3
First Person Shooters (Same as above but first person)
Wolfenstein II: The New Colossus
Call of Duty 4: Modern Warfare
Fighting (Street Fighter II clones)
Samurai Shodown (2019)
Racing (anything involving mainly race tracks, offshoot of sports)
Need for Speed Most Wanted (2012)
Shift 2: Unleashed
Gran Turismo Sport
Visual Novels (a bunch of text and still pictures with interactive parts, like dialogue options)
G-senjou no Maou
Sharin no Kuni: The Girl Among the Sunflowers
Stealth (hard to differentiate with action adventure but I want to keep this separate anyway)
Metal Gear Solid 4
Action (I'm thinking of hack-and-slash games here)
God of War (2018)
Devil May Cry V
Star Wars: The Force Unleashed
Adventure (action-adventure games without a clear combat system)
Brothers: A Tale of Two Sons
Life is Strange
Sam & Max: The Devil's Playhouse
Flight action (basically just Ace Combat games lol)
Ace Combat 7
Ace Combat 5
Ace Combat X
Strategy (games where you only can command things to do your bidding)
Rise of Nations
World in Conflict
Tom Clancy's Endwar
Puzzle (need to solve things to progress)
Sports (look up definition for "sports")
Tony Hawk's Underground 2 Remix
RE: What Video Game Beat You
Fallout 1. The lack of hand holding and the obtuseness of the game is just too much for me. Same thing applies to Resident Evil Remake, and that game is also super scary.
Persona 3. Played it on normal and I just can't take the difficulty spike on one of the mini bosses. The boredom of climbing up Tartarus was also catching up on me. I did blast through the game on easy a few months later.
As a kid, I remember quitting Brothers in Arms Hells Highway near the end because there was a part with a few jumpscares that scared me and I don't know how many of em' will show up again so I just quit it out of fear. There's not a single "scary" moment in the game up until this. Needless to say, this was the most challenging thing in the whole game for me, lol.