I did enjoy Inquisition much in the way I enjoyed Andromeda. However, it was far from the incredibly high bar set by Bioware’s previous games. Overall, I’m de-hyped on the franchise and on Bioware in general. There just seems to be a lot of missed opportunities here. Maybe the branching possibilities of past entries combined with too big a world overwhelmed the team? Also, Varric wasn’t nearly the show-stealer he was in DA2, and I was disappointed with the implementation of the majority of past game decisions being relegated to war room map shenanigans. I was impressed by several of the zones at the time, and the gameplay seemed a step-up from other entries. However, the more vital aspects that had me replaying the first two games several times just weren’t there in Inquisition. I usually try to stay pretty positive, but I have doubts that they’ll ever recapture the magic I once felt. It was a fun, but ultimately forgettable, jaunt.
@Axel There’s instances where limits make sense in games. But that constant annoyance and micromanagement? I just don’t get why it exists in some games. Unless they’re greedy and sell ya inventory space for real world currency. That really sucks, man. :/