Loving the game so far! Here is my friend code
Loving the game so far! Here is my friend code
I loved me some space channel 5! Weird story... all of the games I love, I at first hated with a dire passion. I stink at them and quickly blamed the game itself. The reality? I didn't have rhythm! I couldn't for the life me of, get past the first encounter in space channel five. Now I can easily get to the asteroid field with no issues. It does get super tough from there on out, but it is possible.
I have space channel 5 part 2 on pc, but I have yet to fire it up. Why? I have no idea.
All I gotta say is, after coming in and out of the full play through by Michael Huber, he is a certified hero. What an experience and what a crazy game! Will definitely be watching it in its entirety later when uploaded.
I am of the Kyle Bosman approach to horror games. I enjoy watching them, but can't play them.... NOPE!
I'm going to throw out a very odd choice, the Myst games. Hear me out. You can tackle the ages in any order, freely explore (more so in the later titles that allow free roaming) and encapsulate this barren nothingness of civilizations long past.
Ian Hinck talks up Myst Online URU Live and that is an amazing example. The world has depth and lore that is Tolkien in scale and is an absolutely blast to play, explore and just relax. Nothing can compare for me in the world of barren mystery!
I am playing Left 4 Dead 2 with a friend of mine. It is the first time for me and I am loving it. Everything is better with friends and nothing is more fun than turning on the Jaden Smith tweet mod that turns all the wall writing into his manic tweets and messing each other up! It is a blast!
I am also staring blankly at my SNES Classic and wondering what to play next. I've beaten Super Mario RPG, Star Fox, Super Mario World, A Link to the Past and Donkey Kong Country. I have never played any other titles on the system and try8ng to figure out what to play next. Any suggestions?
I love rhythm games of all types, but for me, the ones I love most are the oddball story-based ones. Parappa the Rapper, Elite Beat Agents, Space Channel 5 etc. are all games I absolutely adore for their charm.
One of my all time favorites has to be Samba De Amigo. The style, the song selection and the overall silliness of playing with the maraca controller. I have spent so much time on that game that is drinks on obsession, getting 100% on every song on both the original and the Japanese sequel, V. 2000 with a controller and getting the majority of songs at 100% with the innacurate maracas.
There is just something about that series that really clicked with me on all fronts and it is an absolute shame that the Wii sequel just didn't work well. They at least needed to have a traditional control option as the soundtrack was spectacular, but the motion controls were even more inaccurate than the original maracas.
So far, my favorite has definitely been Hestu from Breath of the Wild. I love the weirdo characters from the Zelda franchise, be it Tingle, the mask salesman or Guru-Guru, the weird windfall guy.
The dance for the korok seeds, the maraca shaking that makes me think of Samba De Amigo, and that all too familiar crack of confetti all contribute to an iconic character that is one of many that defines Breath of the Wild.
My take from this message was that there was little leeway to help mitigate the cost of the development. AAA games are insanely expensive to make and that $60 price tag is just not covering it any more.
I didn't read the post as the game needed to be multiplayer, but may have wanted to go the sandbox route. There is a ton of reasons that could be a possibility, but we just don't know what the truth really is. With the way that EA runs its business, you can be sure that it relies heavily on metrics and market trends and there could have been things like it not being a real stream friendly game, or like they said, too linear. Who knows. It is a shame that we as consumers get left in the dark about it to contemplate.
Not sure how I feel but I have added 9 to the pokedex and caught 13. Not sure how I feel about catching 50 clefairy's to evolve it though. That seems insane
You actually just need 50 candy to evolve it, which is a little over 13 jigglypuffs. You get 3 candy for catching one and 1 candy for transferring it to the professor.
When I am able to play Pokemon Go, I am enjoying it immensely. My 1 year old daigjter and I walk 2 miles every morning and this gives me even more incentive to walk. I had to do a little rearranging of our route to accommodate 4 pokestops and 2 gyms to stop by. So far so good. I am the proud defender of a gym near a park that we walk through periodically and I seem to be the only red in a sea of warrinv yellow and blue. Their gyms are constantly gping back and forth amongst a variety of users. I find it funny that the gyms they hold are at lazer tag arenas, shopping strips and malls, while the unclaimed gyms are parks and nature trails. The game is fun especially if you don't have a preconceived notion that the game will play like Pokemon.
People are taking this way more seriously than I expected. The amount of outright anger in the YouTube comments is kind of surprising to me. Watching Kyle weasel his way out of this was probably more fun than watching him actually stream the whole game. And hey, he did warn us that he'd try to make this as unsatisfying as possible for Huber.
People just love to be outraged anout everything. We live in an era where all sides of every argument are angry and upset and willing to voice that outrage irrationally. It is sad, especially with things like comedy and video games. These things are done in good humor and people miscontrue it into something absurd. People need to just relax and enjoy the show. It is video games.
I just realized (and forgive me if its obvious) but Kyle and Huber betting is like watching pro wrestling where Huber is the face (good guy) and Kyle is the heel (bad guy). When Kyle does his "bet" bit, he plays up the heel role to perfection. The EZA meta is truly glorious to behold.
Isn't it weird that some people don't pick up on this?
@BogusMeatFactory I've definitely become a lot more lax with age as well. I used to be the type to throw a controller if things didn't go my way (not super proud of that) but now I boil like a teapot, with steam escaping my body in only the most extreme situations.
Haha I understand. When I was a kid, I would chew on the controller cord....when there were cords. Mind you, I mean when I was 8-12 years old. Teeth marks are still present on my poor Genesis controller cables.
The most recent one for me was when I recently attempted to beat the original NES Castlevania. Although the game is definitely difficult, one boss in particular stood out as rage inducingly difficult and that boss was, Death. It is tough enough to get to him, but to beat him... man. What made me take a step back was the moment I beat him, fist pumped in the air and died from one of his flying scythes which, unbeknownst to me, does not disappear after he dies. I attempted to get back to him, thinking I had him down and didn't come close. I had to stop then and there, only to return a few nights later and destroy him and go on to beat the game. Such a fulfilling experience if not for that one moment of rage!
Outside of that, I barely ever get frustrated with a game. Usually I can attribute my failure to mistakes I make, which makes the coping of said failure easier. I think it is partly due to me getting older, calmer and more reflective.