Update 8 has some interesting aspects, but first, as now the usual, the movement:
Dragon Quest XI: +6 (From 26th to 20th)
Gears 5: +7 (From 30th to 23rd)
Forza Horizon: +7 (From 35th to 28th)
Shadow of the Tomb Raider: +9 (From 36th to 27th)
Darksiders III: +10 (From 38th to 28th)
Halo: Infinite: +11 (From 40th to 29th)
Anthem: +12 (From 42nd to 30th)
Babylon’s Fall: +17 (From 51st to 34th)
Skull & Bones: +18 (From 55th to 37th)
Call of Duty: Black Ops IV: +32 (From 73rd to 41st)
Days Gone: +8 (From 53rd to 45th)
Gears Tactics: +8 (From 54th to 46th)
Crackdown 3: +41 (From 89th to 48th)
Pokemon Let’s Go: +42 (From 91st to 49th)
Fire Emblem: Three Houses: +30 (From 86th to 56th)
Battlefied V: +18 (From 75th to 57th)
The Elder Scrolls VI: +50 (From 111th to 61st)
Super Mario Party: +26 (From 90th to 64th)
Team Sonic Racing: +42 (From 112th [Dead Last] to 70th)
I normally don’t comment on drops because that’s just the nature of more games getting more desires, but this comes directly after the DOOM: Eternal premiere and it hurts to see it fall nine spots. That gameplay was glorious.
But to the movement specifically listed, I was taken aback at how perennial bottom dwellers Call of Duty, Crackdown, and Pokemon Let’s Go made astronomical leaps (for them). Special recognition should also go to Fire Emblem: Three Houses for moving up 30 spots too.
And finally, The Elder Scrolls VI and Team Sonic Racing received desires, so now no game that we originally covered has zero picks. For TES’s case, the jump up by FIFTY places was this update’s best.