Thanks as always @Axel!
I forgot to make a post for the GOTY so here's a quick little thing:
The Last Of Us Part II has one of the most challenging, complex, and daring narratives I have ever seen in a game. It challenges the player in ways I've never seen before, so it's easy to see why it ended up being so controversial. It's a game based around ripping your heart out, feeling unfair, hopeless, and unflinchingly human. It made me feel things that no game has ever made me feel before. It's not perfect, I may even call it messy, but ultimately it does what it sets out to do, and the result is something that is thus far unparalleled.
Few games have led to me having deep conversations about narrative and, to a broader extent, humanity, and none to the length and depth that I've had about The Last of Us II. I think that is part of the reason it should be considered so highly, even by those who dislike it. It is a controversial game, and it is through that controversy that I think it's greatest strength can be found. It is challenging, and it is because of this that the game is able to muster such controversy. A game that plays it safe would not be able to draw the ire or love that Last of Us has drawn. Not to throw Ghost of Tsushima under the bus, but it hasn't seen the level of responses on either side of the spectrum that Last of Us has because it has little complexity. It's a fun samurai game, I don't mean to take that away, I just mean that the very fact that Last of Us has seen such polarizing response means that it is unique and defies conventional norms, and I think that is something that should be at least respected.
Here is my list:
- Last of Us Part II
- Crusader Kings III
Ghost of Tsushima