Hey guys! First time poster on this forum. Love the Easy Allies and I'm a huge Megami Tensei/Persona fan, so I was extremely delighted to see Ben get up to take over the panel, put on his Morgana hat, and just regale Huber and Brad with the 9 minutes of gameplay that was showcased at the Atlus booth. I myself am SOOOOO excited for this game, and it makes me so happy see these guys give this series the love and coverage that it deserves.
Some things that Ben kinda skipped over or perhaps just didn't know at the time: Huber asked what happens if you fail the negotiation, and Ben joked you might as well turn the game off at that point, I'm pretty sure you can't fail. In the mainline Shin Megami Tensei games, you can use an action during your teams turn to talk to demons. If there's a demon who is close to that demon, they can step in and prevent you from talking to them so you have to kill that other demon first before you can negotiate. Also, in order to get a demon to talk to you, you have to normally either to give them money or items several times before they even consider it. Here's my little reenactment of a demon negotiation.
"Woah, woah, woah, you want me to join you?! Not so fast pall, if you want me you gotta pay up. Give me 1200 Macca." Comply "You think you buy me with this chump change? Give me 2 life stones." Comply "Wow, you actually gave it to me, maybe I should actually consider joining you now." DarkenRaul seems hesistant "Okay pal, here's what. You answer my question correctly, and I'll join you. If you see someone in trouble do you go and help them, or do you laugh." Help them? "Hahahaha, what a loser, I'd never join you." Battle ensues.
That last part, you gotta know the demon's alignment: either Law, Neutral, or Chaos, but that can be hard to guess/remember, so odds are you'll get the answer wrong your first time and then have to get into another random encounter with that demon to try again (because if you fail, they won't listen to you anymore). The HOLD UP mechanic, changes that completely. By sticking them up, you are not really "negotiating" anymore as you're threatening them with an All Out Attack. Remember that in order for a HOLD UP to activate, you set up an All Out Attack, so all enemies are down which means no demons can stop you from talking to one, and by threatening the demon with an All Out Attack, they won't deny your request to join them. I think it was Famitsu that covered this topic and said that in addition to recruiting demons as your personas, you can also get money and items from them in a full on shake down. Not only does this fit with the theme as their thieves and what not, but finally WE take control and force those jerks to pay up. It also streamlines the entire demon negotiation in general to not make it so ambiguous and what not. My only desire to this is that you can somehow talk to demons in old-school fashion to try and convince them and then do a shake down if you fail the negotiation to give it a tad more depth, but I didn't see any option to do that in the main hud (not that you can't but if that's the case, I'm cool with just the shake down negotiation personally).
Some other things revealed in that gameplay trailer that Ben didn't discuss for some reason was the confirmation of the One More System and the Third Eye mechanic. The return of the One More System might have just seemed so obvious that he might not have thought about it, but we hadn't seen that in any of the trailers and many of us previously thought that it might have been replaced with the new Baton Touch mechanic. Speaking of the Baton Touch I'm 89% sure that that feature only becomes available when you hit an enemies weakness which is like either you can act again, or you can let someone else do so (just a little catch that Ben seemed to overlook). And finally, the Third Eye mechanic was shown where the screen is outlined in blue and lets you see clues and help you with puzzles. I actually shared my concerns on Reddit that this might make puzzle solving too easy if all points of interest are revealed to you, but someone made the point that it's fairly similar to the Witcher Senses from the Witcher series and that didn't really inhibit those games at all, and someone else pointed out that if the game gets too easy from it you can just choose not to use it (which is what I think I'll do).
Don't mean to single out Ben or anything. That trailer just dropped and since he's at E3, I'm sure he didn't have the chance to watch it 12 plus times yet like I've had so it was easy to miss those things. Just wanted to expand the discussion and express my own excitement for these games. :D