Just finished up Kingdom Come Deliverance. Overall I thought it was a really cool rpg, even if it was a bit rough around the edges. I thought the world was gorgeous and felt real in a way a lot of games don't in my opinion. I enjoyed how nearly every skill in the game from sword fighting or archery to reading requires time and effort to learn and feels all the more rewarding for it. The alchemy mini game was especially cool, even if it took me a while to figure out.
I also liked the more grounded story.. even though parts of it were pretty weak (that "twist" was really unnecessary and kind of devalued the entire quest) it mostly felt pretty plausible. For the most part the attempts at authenticity really worked for me and made the game feel a lot more immersive than most. The eating and sleeping requirements were balanced nicely and never felt like they were taking away from the rest of the game. Battles were handled well by involving multiple stages and objectives which helped offset the relatively small number of soldiers on screen. The build up to the fight and the days of preparation made it feel a lot more important as well. Walking around the camp and seeing the soldiers go about their daily routine was also pretty cool.
Its certainly not without its faults (I can't believe they went with the "Fallout 3" ending), but I appreciate the risks this game takes and I think a lot of them pay off. There's a lot in here that I hope other games can learn from (looking at you elder scrolls) and I'd be interested in seeing a sequel that irons out some of those issues and optimizes the good parts a bit more. I think its definitely worth checking out if you're a rpg or medieval history fan.