Me and my friends are working on a few game ideas. My passion project is an RPG ive been trying to make since RPGmaker 2000. Some authors say they want to make the great American novel, for me I want to make the great Japanese role playing game.
I do all sorts of artistic work ranging from drawing to painting Warhammer 40k models. Coming up with my own world and how it works is easy for me. Coding, music and good dialog are the real hard parts for me, id love to create some music at some point.
Id love to help anyone out with whatever I have to offer. I write down new game ideas all the time often creating another new world to figure out.

GeoFlame
@GeoFlame
Old school gamer here, love 2d games with beautiful sprites, gets me real excited to see new ones. Found gametrailers the year it started cause I needed a place for trailers and wasn't a fan of gamespot and ign (gamesages.com back in the day). Glad to see it continue, really can't listen to any other gaming podcasts.
Posts made by GeoFlame
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RE: A hub for the EZA Game Makers!!
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RE: Settle It
@Whoaness The problem with Mystical Ninja is the characters are more cartoon looking compared to the background . Not just in bright colour but in the style, if I were to make sprites for those backgrounds they wouldn't be as big and would be a tad less cartoony. I wouldn't cause I like the look even if they appear to big compared to the rest, it doesn't matter.
And I have seen mouths in Secret of Mana, if you dig deep enough you'll always find problems. Its a question if you can look past weird looking people to see a good thing or if you need a super model to be happy. The answer is no it won't make you happy.
Lots of graphically superior games out there that are made for the masses but made ether with no artistic intention or made for anyone to beat requiring no real skill to beat. To me graphics are the absolute last thing I care about in a game, way WAY more important things that need far more attention. Like friendly A.I. and Enemy A.I. -
RE: Settle It
@Whoaness You kidding me, Mystical Ninja's characters don't match the background at all, they're bright and have a bit more of a cartoon look when compared to the environment art. Secret of Mana has inconsistent tree sizes compared to the characters sprites and the 3rd character doesn't match the rest having feet a bit to big. Plus the slimes in Secret have inconsistent cartoon faces compared to the other enemies. If you wanna talk missing facial features, how about the missing mouth and nose on main characters in Secret of Mana.
That stuff doesn't matter though nor should it, they are all solid fun games.
Yea the rock looks odd but its on purpose cause alttp has a few rocky surfaces that look just fine. So logically they could have used similar styles of rock but they didn't. Nintendo is always about game-play and ease of entry. Those rocks can only be lifted with the power gloves and the black rocks you need the titan mitts. They serve a purpose where those other games, its just a pretty background. Id rather see an example that actually matches the game. To me its like pre-rendered backgrounds in Resident Evil or FF7, they look better than other PS1 games that don't use them but its not the only option.
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RE: Settle It
@Whoaness I'm more talking art style though. Your picture examples are good but a clear difference in style. The three other pictures are much more messy with its sprites, Zelda is much cleaner and crisp. Really not a fan of the grass or the colour of that Neutopia game, its not my style. But probably cause it has the RPG Maker look.
I can say that cause its the art style, I'm not looking for realism, in fact rarely play 3d games that just try to look realistic. Even sports games id rather it have interesting and strange looking characters with a cool art style.
You shouldn't compare game manual art to sprites, that's basically all the games. I remember all the character art for Final Fantasy hardly looked like the sprites, or the weird versions of Mega-Man. Though I did look through the Zelda manual many times, as more gamers should have.
I can point out what I think are off sprites in both Secret of Mana and Mystical Ninja, proportions of sprites are off and so on, if you want?
But I wouldn't call them bad cause its part of the art style. I love 2D games most of all and make my own sprites in my spare time. So I may seem more defensive then I mean to be, but I'm just very passionate.
My point was you see this rock from Zelda that I never gave a second thought about and ill point something just like that in tons of other games new and old but it doesn't make it bad, lazy or anything.
Look at movies, people will point out flaws in certain shots that you may never have noticed but it doesn't make the movie bad. People always make mistakes and you never catch everything no matter what you're creating. -
RE: Settle It
Ive never once thought the graphics of alttp looked bad. I don't know what everyone is seeing, all the sprites look right to me and never once considered the perspective to be off or not match the sprites. Also have zero problem with identifying what a sprite looks like, every-time Kyle couldn't tell what a sprite was I knew it before he asked. I love sprites and 2D, its my preferred style. I personally would have been fine with A Link Between Worlds looking like alttp, would have had just as much fun.
Fun to me overshadows everything else, Ive played many of games with not so good graphics but its fun to the core. Most everything else to me is way more important than looks.
Maybe I'm just an old guy but hate when the only thing your ragging on is the way a game looks makes it bad suddenly . The funny thing is I could grab a game Kyle loves and shit on it in the same way with similar arguments, not that id do it. Most games have flaws you can find if you really look for it. -
RE: Games That Don't Exist (but Really Should)
@Musou-Tensei I really wish it were possible, Ive had so many Stargate game ideas and other things floating in my head ever since I saw the original movie in the theatres.
Any open world Cyberpunk game would be awesome, by Rockstar like one guy said would be interesting. Also have high hopes for Cyberpunk 2077.
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RE: Is it still relevant to buy a console (PS4/Xbox One) now?
The games you wanna play should drive you to what to get. I always get the next Nintendo console for their game. I got PS4 because my life would not be complete until I played through Bloodborne.
I love my PC but there's those times where a game doesn't work and I gotta download certain things or mess around with settings and it just kills my gaming high. The older Ive gotten the less time I feel I have and the less patience I have with stuff like that. Its why I stick to games made just for the PC, but these are things to consider. -
RE: About that: Lack of evolution in games
I have to completely disagree with you, I prefer side scrolling, pixel art and turn based anything over most other so called modern gaming.
Pixel art has gotten way better over time, to me its an art style choice and a good game is never held back by it. Most 3d games to me look all the same and its just gotten boring to look at, so when some beautifully made 2d game goes by in a montage of trailers Its always the first thing I remember and seek out.
Side-scrollers has also gotten better over time, I play them over 3d games any day of the week. I also prefer 2d side-scrollers over those 3d or 2.5d (stupid name) ones. Ive played side-scrollers with level design that blows lots of 3d games out of the water.
Turn based has its place, I personally play turn based rpgs over action rpgs. Lots of action rpgs have the most boring combat that almost always requires no skill or tactics. I like to take a drink of coffee and have a chill time, turn based will always fill that void. Games like Xcom and Civilization or any 4X strategy games will always keep turn based games around forever.
For those 3 things you dont like that I love and prefer are no different then what you think are modern day gaming mechanics. You can come up with examples of good and bad games on both sides. Fun game-play, cool or interesting characters, good story, solid controls, a fully thought out game, good sounds and music are always above graphics and what the game is.
To me its just a way to tell your story, display your artistic intent or make a fun and enjoyable time. Evolution of gaming happens when its meant to, to me first person shooters haven't evolved much since the early days. (not to confused with first person adventures) -
RE: Games That You Bought A Console For
I buy any Nintendo console for their first party of course, no other company gives me those pure joy games like Nintendo.
I got all the PS consoles for RPGs. Lunar Silver Star Story Complete is what made me get a PS1. I saw the ad for the game in an EGM when I was on summer vacation in Germany and Italy, I was up in the Alps id look out imagining the game world in front of me. I really wanted the game and wasn't disappointed when I got it, sadly it was stolen awhile back but still got the hardcover instruction booklet and cloth map. -
RE: The PSN meet & greet
Sadly my psn is TheRealGeoFlame.
I only really play fighting games online. Dont have SFV but will get it cause of Ibuki, I never get a fighting game unless my main characters are in it.
I play mostly BlazBlue, its my favorite fighter with Guilty Gear just behind it. Both games for me have so many characters I like to play as.
Most of my fighting games are on PS3 but always down to play. Can't wait to get Last Blade 2, haven't played that game in a long time.