Admins/Mods etc. contacted community thread "leaders" (e.g. steam GAF) to open discord groups and to invite and verify interested ex(?) Gafers to those new discord groups. Other, dedicated and helpful people went to other forums where many gafers started to gather and posted in 'dedicated' threads that they would be starting such discord groups and invite&verify people (verified=having a GAF account). One such forum was slaent.com for example. Slaent.com was very open, helpful and there are a bunch of cool people around there btw (just like here!)
About 11-12 hours ago resetEra went online and discord group after discord group was invited. Every discord group received a 'special' sign in code that was only valid for ~15 minutes and then sometimes a second one that lastet for ~10 minutes, if needed.
As far as I understand, there were some problems with email verifications, some ISPs have DNS problems and aren't able to reach the new forum atm, most of Europe_era was asleep when invitations went out (~23 p.m. - 4 a.m.) and too many people had no chance to join a discord group in the first place.
As far as I understand the current situation (I'm just a normal member! And not involved with development!) they want to try and bring in every interested (ex)gafer into the new community in matter of weeks. Verified people (=people with a GAF account) don't even need a paid email account atm(Gmail works currently best for registration), something that will be changed once the forum goes 100% public/open.
Best posts made by ISee
RE: ResetEra Is Now Open
RE: Assassin's Creed Origins (Xbox One, PS4, PC)
I sometimes have the feeling that I’m the only one who loves AC1. The story about those two ancient secret societies fighting each other throughout the centuries, mixed with a modern-day mystery and an ancient species pre-dating humanity was my jam back then. Was it the best story ever written? No, of course not. Was gameplay perfect? Again, no. Especially not from a “modern” perception, where towers and open world busy work is rather seen negatively. But back then it was still new, and it didn’t feel terrible, at least not to me. I just love a good mystery, sci-fi or fantasy story and AC1 was exactly that. A Sci-fantasy-mystery, it clicked all the right buttons for me and I still think very positively about it. Later games were rather disappointing, especially AC 3, Unity and Syndicate. The modern day/” ancient aliens” parts were reaching nonsense territory (even more then AC1) and gameplay started to feel like riding a dead horse. Been there, done that but in a new city...
Origins is like a shimmer of hope on the horizon and hopefully a new dawn for my favorite guilty pleasure franchise. This one must be good or at least have an interesting story, both in the ancient and in the modern days. Or I’m finally out… :(
RE: Anyone here from NeoGaf?
I wasn't online over the weekend and missed all the drama till late Sunday night. Reading up on some articles, twitter messages and screen-caps left me a bit speechless and a tiny bit sad. Checking NeoGAF for gaming news was part of my daily routine, especially at work and it surely will be missed.
RE: Is Open World games killing Single Player games?
@Haru17 Skyrim definitely had a huge impact on the video game industry. I even believe that Dragon Age Inquisition went the "massive" open world route mainly because of skyrims success. But it's not the only "culprit" imo. The success of Ubisoft games like Assassins Creed, Far Cry and Rockstars GTA 4 and Red Dead Redemption also played an important role in this.
P5 is a fantastic example for how a good open world could work imo. And I'm not saying that P5 is an open world game, it just has some basic similarities with one because it gives the player a lot of freedom to decide where to go next and what to do. There is one big difference though: It isn't afraid to take that "freedom" away from the player to tell a (good!) story. That's something I'm missing in most open world games, you are free to do whatever, whenever all the time, but there is no real urgency and a lot of bloated busy work instead. Persona 5 also cuts a lot of empty traveling and allows the player to teleport freely to small hub areas. In a way it is a condensed open world with meaning, just like Prey or Deus Ex MD. And that approach works much better for me then those huge, but ultimately empty and meaningless spaces like in DA:I.
Persona 5 also isn't afraid to take its time to tell a story or to be slow or even "unexciting" from time to time, instead of rushing from one set piece moment to another.
But I could write for hours why P5 is such a special game, imo and why it is so different from all other AAA games this (or last) generation. I think modern open world games could learn some things from p5.
RE: Describe Your Taste in TV Shows Using 5 Titles
Hmm just 5. That's difficult.
Firefly, Better call Saul, Vikings, Futurama, True Detectives (S1)
What I'm trying to say: I'm all over the place.
RE: Assassin's Creed Origins (Xbox One, PS4, PC)
@Lotias The game, so far, feels like a strange hybrid between Witcher 3 and Assassins Creed. The combat is improved and a bit "inspired" by Dark Souls, just a lot more clunky. Still, a step up imo. Can't say much about the story or quality of side quests atm (just not enough time spend with the game). Every Side Quest so far was in the "fetch/kill quest" territory: Kill those bandits and their leader because they've stolen our supplies, get the medicine from the shipwreck because those people are wounded etc. Not a big problem, imo. But also not something to write home about.
The eagle is a fun addition and I enjoy using him and the atmosphere is great. Running around ancient egypt feels good. Graphics are nice and can look gorgeous sometimes. Character models, especially normal NPCs stand out though and some animations and facial expressions are wooden.