@fettouhi Neither, I just meant that I think a lot of people will have a similar opinion to you (ie. Mario should have background music) so I'm expecting Odyssey's use of ambient sounds to be pretty controversial once people start to take notice of it.

kwozymoto
@kwozymoto
Posts made by kwozymoto
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RE: Super Mario Odyssey (Switch)
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RE: Super Mario Odyssey (Switch)
@fettouhi I mean it's not like I'm making assumptions, they really have gone with a mostly ambient soundtrack. Watch any of the gameplay videos and you'll see. The person demonstrating the game even makes note of it here:
Some music comes in later when she reaches the construction platforms but overall it doesn't seem to appear a lot. Even New Donk City just has sounds of traffic and stuff with no music and the Mexican level is the same deal. Your response is exactly the kind of thing I'm expecting to see more of once people start to take notice, I think it will be pretty contentious
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RE: Super Mario Odyssey (Switch)
I haven't really seen anyone comment on the lack of music during normal gameplay but it seems like they took a note from BoTW and went with a much more ambient soundscape. Wonder how people will feel about that
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RE: Rate the Song Thread
@Haru17 Sorry man but I seriously can't stand that sort of music, 1/5
Here's some Neon Indian to see out the end of summer