A Spider-Man game developed by a fantastic developer with a large budget.
Sadly both of my pets passed away recently.
This is Bonnie Boy. He was the coolest cat. He was always relaxed and loving.
This is Bella. I basically grew up with her. It hurt really bad when I lost her. Still not over it. She was an incredible dog. She was so friendly and just having her near you was calming.
They're similar but I wouldn't call it a rip off. There are plenty of songs like both of these that have existed much longer than either. They might have been inspired by Undertale or they could have just as easily been inspired by the numerous songs that came before it. Just as the song from Undertale could have been inspired by something else as well. They certainly aren't similar enough to warrant any copyright claims. They just have a similar vibe. It's also possible that they used the same VST to create each song so the instrument used could basically be identical. Which isn't unlikely given that both soundtracks are for relatively low budget games.
Also, when you say something is more "produced" you're making it sound a lot more simple than it really is. The actual mixing and sound design in both of these tracks is very different and that's no small amount of work. To be frank, there is a lot more complexity going on in the Scorn track. The length of the notes, the notes themselves, and numerous textures differentiate them to the point that it would be pretty much impossible for the Scorn track to use anything from the Undertale track unless the composer had access to the original project file for "Chill".
I'd like to recommend Ni No Kuni if you're a fan of Studio Ghibli films. It has a very whimsical story much like a Studio Ghibli film. I won't spoil it but the opening got me very invested in the story. And the music...
@Mr-M Just to address a portion of what you bring up, the strike is about more than money. They're asking for better treatment in many different ways. Reducing the amount of hours you work during stressful acting is one example. You can scoff and say "What's so stressful about voice acting"? But try standing in a booth for four hours straight screaming at the top of your lungs for Call of Duty. You can permanently damage your vocal cords... and that's kind of a big deal for people that rely on their voice for a living.
Some companies don't even list the voice actors in the credits. I remember playing Soul Calibur V and recognizing a few voices but the publisher didn't give them any credit at all. That's bullshit. Also, you can get an amazing performance from a newcomer like you said in The Stanley Parable and you don't NEED full motion capture to craft an amazing experience... but look at The Last of Us. Look at the Uncharted series. Those games ride on the backs of those performances. The Last of Us had a pretty conventional story but it was acted out so well that it elevated the material. We can discuss the positives and negatives of the types of voice acting used and how necessary they are but at the end of the day it doesn't change the problems ALL voice actors face in the industry. There are examples of the "little guy" doing fine work for a fraction of what the union is asking for. Does that mean it's fair to pay them like shit? Because they can get away with it?
Why did they replace Mordin's voice actor in Mass Effect 3? One of the most recognizable voices in Mass Effect 2 and they replaced him without even talking to him. Could it be because they didn't want to pay him a decent wage? Kind of like how they replaced the voice of David Sarif in Mankind Divided because they only offered the original actor $200 for the entire roll (It wasn't a small part). This kind of treatment is awful and while I'm not going to try and dictate what's a "fair" wage for voice actors... if the union can get some stability and credit where credit is due out of this strike... that can't be a bad thing.
I guess I'll post a serious reply. I honestly hate these kinds of topics. While talking about "underrated" games often has a positive tone involving "hidden gems" and things of that nature... "overrated" usually entails a bunch of people taking shots at games that a lot of people enjoyed in a passive aggressive or condescending tone.
It never ends well. It never leads to interesting conversations. Just a bunch of "this game is trash" and clever retorts like "your opinions are trash". Underrated and overrated are just annoying concepts used to puff up chests and boast opinions that go against a popular consensus.
At least with "underrated" topics we see posts more along the lines of "you should check out Nier cause it has a beautiful soundtrack, etc. etc." instead of "Bioshock: Infinite is the Interstellar of games and you're wrong if you liked it".
In the same vein as the screenshot thread, I thought it'd be cool to make a thread for sharing pictures of characters you've created using character creation tools in games! Please include the title of the game for those interested! Feel free to include any other information (character name, etc.) if you'd like!
Dragon Age: Inquisition -
I actually never played SotN until I got it as a PS1 Classic on my PS3.
It still holds up. What an incredible game.
Assassin's Creed 2, Brotherhood, Black Flag, Splinter Cell, Chaos Thoery, Double Agent, Beyond Good & Evil, Brothers in Arms: Road to Hill 30, Child of Light, Driver: Parallel Lines, San Francisco, Far Cry, Far Cry 3, Grow Home, Just Dance, Outland, Sands of Time, Warrior Within, The Two Thrones, Rayman, Legends, South Park: The Stick of Truth, Ghost Recon, Rainbow Six, Trials, Valiant Hearts, Watch Dogs, XIII, World in Conflict
I think there's plenty of games to choose from when you include up to three games from each franchise. I'm sure there's some stuff I didn't mention here that someone will remember too.
After Life is Strange I couldn't be more excited about this game.
I'm not expecting the combat to be incredible by any means but I don't need it to be. If they can deliver an interesting world with good characters and a story I care about... I'm all in. I think they'll deliver on those aspects in spades.
Honestly, I just want unofficial patches and little fixes like the mod that makes enemies spawn OUTSIDE of all your settlements instead of inside them. If those kinds of things work... I'm set. I don't need an AK-47 or a master chief skin in my RPGs. I completely understand the appeal of that kind of stuff for people that want it, but I can live without it. Hopefully this is just the first step though and Sony will open up more down the line and allow the same kind of support that Mircosoft has.
I've been voice acting for several years now, so this has been particularly interesting to me (Guess I shouldn't be auditioning for anything gaming related right now, huh?). A lot of people don't understand or appreciate what goes into voice acting so it's difficult to voice your complaints about the industry without getting laughed at. People think you just walk into a booth, make funny voices for a few hours, and then get paid. Companies think that anyone can do it as well, evidenced by the amount of times they replace actual voice actors with celebrities who wouldn't know the first thing about voice acting.
It's not easy. It IS a lot of fun and when you're working with the right people it doesn't feel like work at all. But that doesn't mean voice actors should be treated like garbage and disposable workers. Screaming for four hours is absolutely draining. It can feel like you just ran a twenty mile marathon. I think a lot of the demands the union is making are absolutely fair. Unfortunately, I doubt many companies will care about hiring a bunch of random replacement "actors" of the street. They don't respect voice actors because they know they don't have to. I know a lot of gamers DO care (like you fine allies here), but the majority of people spending money on games don't voice any complaints about bad voice acting or bad business practices in regards to voice acting. Not enough to make any real changes for the actors. Hopefully that changes though.
Jim Sterling has had a few excellent videos on this subject. I recommend them to everyone here.
Here's the latest one:
Here are some of my favorites in no particular order...
Way of the Samurai
Way of the Samurai 2
Mass Effect 2
Assassin's Creed II
Seriously... listen to the Transistor soundtrack
The Elder Scrolls IV: Oblivion
Way of the Samurai again
Metal Gear Solid 2
The Last of Us
Spyro The Dragon
FTL: Faster Than Light
Deus Ex: Human Revolution
Infamous: Second Son
Life Is Strange
Mirror's Edge: Catalyst
The Witcher 3
Ni No Kuni
I really want a Switch. Nintendo has managed to win me over after I was so skeptical around the launch of the system. There are still some nagging issues I have with the Switch like the under-cooked online infrastructure and the overpriced peripherals. But must have games are piling up and that's the most important thing. I really hope Nintendo takes the success of Mario + Rabbids to heart because that's exactly what they should be doing when it comes to third party support. Getting ports of Skyrim and Doom is nice and all... but fostering partnerships with third party companies to create exclusive games that take full advantage of Nintendo's platform and IPs is the way to go. You combine that with games like Breath of the Wild and Odyssey and the promise of Pokemon, Metroid, etc... the Switch will be impossible to avoid.
In no particular order...