There's a lot of good ones but this is the first one that came to mind.
There's a lot of good ones but this is the first one that came to mind.
@sam776 yeah early twenties was a weird time for me too. I was transitioning from college times to young professional. So went from spending time with friends it took years to develop to an area where I knew no one. It felt harder the second time around. Not being at the same life stage as others meant I had less common ground with those around me. It was depressing. But it forced me to be comfortable and happy with myself.
It takes time getting used to and there's no use in faking it. Once I figured that out, everything else just fell into place. Making friends and girlfriends was easier because I was less desperate and happier to be around. Just keep doing you and learn to love life for what it is and you'll be fine.
Double dragon II
I feel more hype for cover art of sequels. Just playing off of the good feels from the original game.
MK II simple but effective
Anyone else used to just stare at the game cartridge art while waiting for your turn to use the TV?
EA skate series is a staple for me and is always in the queue. skate 1-3 on xbox 360 at home. On the go, I'll be playing Skate It DS.
Besides that, I don't put too many excessive hours into games. I'm not one for online multiplayer so I usually just go through single player campaigns. Just one and done. I did play through the mainline Uncharted series and am halfway through the Vita one. And the Batman Arkham games.
@matt Well first, it's not a combat game. It's not a shooter or a space sim. Combat is there to serve the purpose of diminishing your resources. It's not meant to be hard as the game is about exploration. Combat is not supposed to serve as a detractor and prevent the player from going out to explore. It's a much more casual focused game. I didn't say it's a combat game. But the game has combat and I don't think this aspect of the game is fun. I didn't question its purpose. I understand its purpose.
Second, the future does not affect the past. That's just not possible. Whatever you heard Ben say is something else. And, yes, maxing out more inventory, making more upgrades, getting more loot is very rewarding. To you and others. Not to me and others.
Again, just like combat, don't expect such a system to be so complicated that it'll take you ten minutes to figure out. It's meant to be fairly easy, still requiring high level grade school math to discern patterns, but it's not something that you can figure out instantly in less than a second. I could take this example and apply it to Persona 4. Shadows have certain elemental weakness. You figure out the right order and the right targets to get to an all-out attack. The same enemies and formations appear again and again. Does that insult your intelligence? For myself, I find these simple puzzles to be a small reward. I haven't played Persona. I didn't have any expectations for the puzzles in this game. I didn't expect it to have any puzzles. My takeaway from my time with the game is that there is one puzzle that exists in this universe.
Sigh... well here we go again. You're putting your fantasies into the expectations of this game. I don't know what kind of game you thought this was, but it certainly won't be a bounty hunting space combat game. I hope you realize that whatever you're thinking will never be in the game and was never said to be in the game. Yes. Sigh. I think you're exaggerating a bit too much considering you don't know me at all. I simply suggested a new type of random encounter for the game. Do I think the game would be more fun for me if it was done? Yes. Do I expect/demand them to put it in the game? No, maybe, I don't know. No one knows, including you. I hope you realize this game is far from perfect. It has flaws. You don't have to take it personally when someone doesn't like something that you do.
I don't know why you feel the need to defend this game to the death. But I'll bite. To be fair, I've made my pre-order purchase contribution to Hello Games and have the right to have an opinion on the game. I applaud their efforts. I hope for them to continue as a studio and progress in creating cooler and better things.
I like their game, but I don't recommend it when asked about it.
Saw Nights Into Dreams on sale for $5 in the PlayStation Store and figured what the hell. I played this game a lot on my Saturn. Never knew it was on PS3. Turns out to be a great version. They have an HD remaster, the Saturn Original, and Christmas Nights. A really great homage to the original....though I feel the remastered version's controls are a bit off in terms of analog sensitivity.
Such a short and sweet game. Jolly!
@thenerdtheword whoa whoa whoa, let's not get carried away with the Vita here. I recognize it's got a lot of good JRPG games, but it's no Dreamcast. I have a lot of consoles and handhelds. Most of the important ones anyway. So I'm not being biased. I only really use my Vita when I travel by plane. Other than that, I usually can't be bothered enough to take it with me for short trips. And the best things I play on it are PSX and PSP games.
Lately I've been playing 3DS and GBA SP for handheld gaming. Yoshi's Island is great because you can pull it out and play level by level. I do play Zelda Ocarina of Time on 3DS, but only when I'm on a long enough trip that I know I can complete a dungeon. I prefer not to jump in and out of long epic adventure games. But that's my personal preference.
And I'm not an online gamer. I just notice that's where most of the multiplayer attention has gone. I'm more of a Bosman, I usually just play solo because I don't have any online services or friends that play. Nintendo seems to be probably the best first party to consistently support local multiplayer, but still, the scenario you described where you bring a console to a friend's house to play isn't entirely logical. You can pretty much do the same thing with any other console. Especially now that PS4 and Xbox One both have slim models now, it's not that difficult.
I'm not trying to hate. I'd love to have more great consoles and great games to play. But the reveal trailer didn't do anything for me. Console gaming on the go is all I'm seeing and I instantly get reminded of being been burnt by the PSP and the Vita. Well, not so much the Vita because I was a late adopter and knew what it was when I got it. Like Huber, if I'm going to play a big epic solo campaign like Zelda or Mario, I'm going to want to enjoy it and most of its moments at home where I can get cozy and set the tone.
Congrats on the baby btw. I don't know how long since you've been a dad, but I just had my first baby last week. Such an awesome time, but I'm with you on the gaming platform priorities.
Kirby's Dreamland 2 for Gameboy
Solid platformer that holds up great. It's pretty challenging too. I've started this game many times but haven't had the motivation to start and finish it til now. It's shorter than I thought it would be, but that's not a bad thing.
Seriously, I dont get what makes it shareware. I also don't understand why they can't have this last any longer than 1 week. They made the effort to make it, why does it have to be a limited run? I'm out o the country and won't get back before it's the offer over. Not complaining, but it doesnt make sense to me. People will forget or find out too late and miss out.
I understand developing a demo takes time and resources away from the development of the main game, but they introduced me to so many great games and I wish they were offered more. Demo discs for psx and Dreamcast were my all time favorite. I loved being able to try Intelligent Qube, Power Stone, Sonic Adventure, jet Moto 2, parappa the rapper. The Shadow of the Colossus demo was pretty epic too.
EA skate either remastered or a new one for current gen. They nailed it when it came to capturing the essence of skateboarding. Endless replay value. Drop in/drop out gameplay.
Power Stone 3: I loved the first one so much. The sequel was good too with the changing environments, but sacrificed depth. Hopefully they can bring this series back.
2.5D Metroid: I envisioned this when N64 came out. I couldn't imagine any way to improve Super Metroid. So just maintaining the great Super Metroid/Metroid Fusion gameplay and adding interesting new graphics would be fantastic. It worked for the legend of Zelda: A Link to the Past.
Remasters of Yakuza and Shenmue. Stateside and cross play...i'm in the middle of a big trip right now with long flights. Would love to get through these again on a plane. Actually taking this time to get through my first play through of Zelda: Ocarina of Time on 3DS.
I like to bring a variety of games for travel. I had to make this decision recently. I forced myself to bring one console only as space and time are limited. My recs are based on my 3DS.
Puzzle games are great for drop in/drop out play during short waiting periods. Any Professor Layton game. Picross or Picross 3D.
Games with stages are great for quick plays as well: new super Mario bros, super Mario 3D land, Kirby. Trauma Center is pretty good.
Longer games for the long hauls: I'm playing Zelda Ocarina of Time 3D for the first time. I hope to finish it before I get home or else it may get shelved and never finished. I'm sure you have plenty of options for long games like other people stated. Pokemon, Monster Hunter, etc.
I've been playing through the metal gear games. Goal is to get through all of them in order of release (skipping portable ops for now). Next up is Peace Walker.
You can tell they put a lot of thought into the boss battles. Each encounter has been pretty unique. It's not that hard, but they require equal amounts of thinking and reflexes.
to me OoT is what is wrong with 3D Zelda, it started the whole downward spiral of the 3d games. (these opinions also go hand and hand with twilight princess) it holds you hand far to much, which makes the game easy as piss, the world is so dull to look at whole going from point A to point B that it makes playing the game boring as shit.
it's such a huge disappointment after the G.O.A.T LTTP, and it's like it tried to mimic that game in a 3D space but failed to capture the magic and fun of LTTP.
then the fans of the game, who hold it as the best of all time, when it's overshadowed by the more fun Windwaker, and the even MORE FUN Skyward Sword, it's just an overrated and over hyped game to me that did nothing to put the series forward...it's just babies first zelda (just like FF7).
Damn, I am in total agreement with you. Wind Waker has great art direction and it's why I love it most. I haven't gotten around to trying Skyward Sword yet. The DS Zelda games are a lot of fun IMO. Phantom Hourglass was great despite having to revisit that damn temple over and over again.
@Oscillator I don't get the "young children" thing. I understand its a toon version of Link but I dont see it as kiddie. I know thats why people hated it cause all they wanted was graphical upgrade from the n64 games, not a new art direction. The explosions, water effects, heat waves, and facial expressions gives the game more character than I initially gave it credit for. And it's more timeless for me. But to each their own.
@tokeeffe9 I highly recommend it and hope you do. I think it's fairly inexpensive on the eshop and is pretty short for a zelda game. Majora's Mask and A Link Between Worlds are in my queue as well. I'll probably go for Link Between Worlds first.
Great threads btw. I really dug this one and your Super Metroid thread as well.
Shenmue 3...well..Huber's reaction to the announcement gets my eyes a little teary.
I remember watching the conference on my own and then going back to see the GT stream after the mind blowing conference sony had that year. I freaked out when I heard those opening notes. Going back to see Huber's reaction was pure joy.