I’m saying it was called POKÉMON, played absolutely nothing like any other Pokémon game
This exact mindset is why they refuse to change the main series too much over time. People complain they don't change it enough, but if they did it would alienate people for being so different from how it has been all this time. Considering Snap is a spinoff, I think it is okay to not be the same kind of gameplay. The Pokemon themselves are still the focal point of the game, and you get to experience the most realistic depictions of an environment full of Pokemon, something they still haven't topped since the original. Original Snap blows something like Pokemon stomping around the Wild Area out of the water, and it came out in 1999 on the N64.
absolutely nothing really happened in the game
I really wonder how far you got. Are you just one of those players who needs very blatant objectives telling you what to do instead of experimenting and discovering things for yourself? I know some people are just like that and tend to bounce off of games like Minecraft and such that are more about discovering stuff with some background goals most players don't pay attention to.
I don’t buy the pre-order argument. Good for those people, but we live in a world where people are paying like 2.5x as much as retail for a PS5 or getting into a queue for an Animal Crossing stuffed toy.
So you think people happy about a new game in the series or preordering it immediately are just hopping on a zeitgeist or something? This game has lots of fans, even fans who didn't play it way back then. Look at when EZA streamed it. It captivated Ian and some of the others. Unlike those other two things you named, there's not going to be any shortage of copies with this game, so there's no need to rush out and get it. There's just people like myself who already know, even if New Pokemon Snap is really short, we're going to so throughly enjoy it that it'll be worth the price at launch. Even if New Pokemon Snap is half as good as the original, it'll be worth it. New Pokemon Snap would honestly have to end up as bad as Balan Wonderworld for us to feel burned by it probably.
People have done asinine things to defend and justify their Pokémon purchases over the years.
There's definitely some things I roll my eyes at in that department, especially in the GO sector, but it all just depends on how much value people put on different things. People buy sports games that are yearly installments that are the exact same game with updated rosters. Ben just spent $105 on Genshin Impact at extremely poor chances to pull random characters to play as, which you can kind of view as a very expensive Fighter DLC roulette. Yeah, he did it as an incentive for a fundraiser thing, but there's legit people who drop crazy cash on Gacha games happily all the time, because they value the characters or the experience the games offer enough to justify it to themselves. Then you have community member Lotias (shout out) playing Star Citizen or whatever, where they spend hundreds of dollars on expendable ships you can lose in a snap.
I'm not going to say there's not people making silly Pokemon purchases out there, or simply try to deflect with people making questionable purchases elsewhere as gone into above. No, I really think this game, super short or not, has $60 of value in it, just as the original did. We're not going to KNOW for sure until launch of course, but it is looking promising in my opinion. The presentation looks great for a game running on the underpowered Switch hardware. They've confirmed a large number of Pokemon with custom animations. You know there's going to be a bunch of different environments with different ecosystems, essentially different puzzles to uncover different interactions, maybe discover new paths through areas.
Yeah, I'm probably not going to get 300 hours out of New Pokemon Snap like Xenoblade Chronicles 2 or something, but I'm not looking for that right now either. Rise is keeping me busy, and all I want is to reexperience the kind of magic the original offered, even if it is a short trip. Not short by any fault of the developer though. Short because every moment is dense with things going on akin to an animated film or such. Again, I see it like a theme park ride, and if people can book reservations for Star Wars: Rise of the Resistance and pay way, way more to go experience that in person just for the sense of momentarily stepping into that world, then one should be able to understand how this game could offer a similar experience for someone who's very into Pokemon. But hey, maybe you just love Pokemon for the battling or other gamey features this game doesn't offer, and that's fine too. I'm not trying to say you have to like it, just explain how for many of us this is THE premiere Pokemon experience we've been waiting two decades for another taste of.