Posts made by Mbun
RE: Pokemon Sword/Shield (Switch)
New news out of
nowherePokemon Worlds. No new Pokemon, but some new abilities and hold items that are pretty interesting as well as clarification on some secondary effects of Dynamax Moves.
In Pokémon Sword and Pokémon Shield, you can connect to the internet and battle against Trainers from all over the world in the Battle Stadium. Features like Rental Teams and Online Competitions also allow for different ways to connect to other Pokémon Trainers.
In Ranked Battles, you can take on Pokémon Trainers from across the globe with a Battle Team you trained up, in an attempt to become the most powerful Trainer in the world! As the name implies, you will have a rank in Ranked Battles that indicates how strong you are as a Trainer. Your rank will change depending on the results of your battles! You’ll face Trainers of a similar rank, so your battles are sure to be challenging!
You can receive items by meeting certain criteria, such as battling multiple times in a row.
Rental Teams let you borrow Battle Teams easily by inputting IDs available online. You can use these rented Battle Teams in various different battles. You’ll also be able to make your own Battle Teams public to Pokémon Trainers all over the world!
You can use Rental Teams in Ranked Battles, too.
RE: That's News!
As Shantae gets caught up in the island’s sinister secrets, she’ll use all-new dance abilities and instant-transformation Fusion Magic to explore the nonlinear, interconnected world where she’ll visit multiple towns, overcome treacherous labyrinths, and battle dastardly bosses.
nonlinear, interconnected world
I really hope that means this game is like the older Shantae games instead of the more recent ones.
RE: Easy Allies Phase 4 Announcements - Tuesday, August 13th, 2019
Chat was absolutely terrible during the announcements,
I didn't see anything too terrible, although I'm sure there was bound to be afew upset people. Maybe I just focused in on the actual stream more like I sometimes do, but chat was mostly joking around when I saw them.
RE: Ooblets (PC/XBO)
@capnbobamous This is the most damage control riddled blogpost I've ever read in my entire life, and like you said it definitely doesn't read well to the people directly negatively affected by this decision. Some of this is straight up speaking down to those consumers, while other parts are making excuses on Epic's behalf. The idea of this game has been floating around since 2016, and in that time they've prioritized releasing official Ooblets merch over finishing their game, which I dare say will be entering vaporware territory if this development stretch goes on much longer. Personally, my interest in this game was already hanging on by a thread due to how long the hype has been stretched out, but with this final straw of news Ooblets is officially dead to me.
I'm sure they struck this deal because development has stretched on longer than they anticipated and their available funds were drying away, heck they practically state that in the post saying this allows them to not be forced to release a product they're unhappy with, but I'm sorry that's completely on you the developer. I don't need your snark at the consumer (there's a point where they actually say entitled) for your own project mismanagement, and speaking of entitlement, we don't owe you a game purchase no matter what platforms you're forced to release on for taking the honeypot cash lump. One of the silliest lines in the whole write up is that they were afraid they wouldn't sell enough copies to profit from the project, when I've heard so much hype for Ooblets over the years due to how unique it is. So instead Epic is guaranteeing them a minimum amount of sales, which I imagine if it doesn't sell that much naturally will result in Epic giving the game away free as yet another incentive for overlooking their practices and the state of their store to buy consumer's loyalty with them.
Ooblets originally looked cool and all, but I'm good. You were always a small fish in a big indie pond, but now your attitude towards your fans reeks of piss and nobody prefers wading in those heated waters when there's more sanitary swimmers happy to steal the attention you've just bungled with their own lovely games.
RE: Nintendo Financial Results - as of 30 June 2019
the good-but-not-great games like Kirby or Yoshi
I still maintain that Yoshi's Crafted World is the best the series has been since the original Island, (even if I still have a soft personal favoritism for Story) just everyone can feel how much the couple baffling decisions like the limited and awful soundtrack (especially after Woolly World's amazing one) plus being forced to revisit levels over and over instead of being able to knock out multiple objectives at once hurt the overall experience for the player. That definitely hurt how the game was scored and for good reason, but I do hope people give it a chance still, because it is extremely charming, strikingly good looking, and both goes interesting places you wouldn't expect from a Yoshi game as well as mixes up the gameplay enough to keep the lengthy journey fresh through the end. (as long as you're not going for 100% like a madman, which murders the pace)
And honestly, even if it had been a perfect game, I don't think Yoshi would get the credit he deserves these days. The character just doesn't have the same popularity he had back in the 90s, there's a stinging stigma surrounding the games of the perception that they're all mindnumbingly easy primarily targeting kids, and nothing can ever live up to what the original Island was for it's time. Yoshi just isn't currently a hype franchise for Nintendo like Mario, Zelda, or Smash despite all of those equally having great entries and subpar ones. I really wonder how Luigi's Mansion 3 will turn out, given how great it has looked so far, given it'll likely suffer from this same consumer hype level bias.
I'm convinced that when all is said and done we'll look back on the Switch as having one of the best libraries of all Nintendo consoles.
I kind of doubt this, but if it happens it'll most likely be for cribbing all of Wii U's stellar titles, in the eyes of people who never owned a Wii U to experience them there first, on top of it's own usual amount of original standouts for a Nintendo system. I personally think the Switch's legacy in the longrun will be the system itself, with all the good and bad resulting from this souped up handheld masquerading as a console.
RE: Nintendo Financial Results - as of 30 June 2019
I'm consistently blown away by the attach rate (or whatever the term is called) where Switch owners end up buying exclusive games in droves.
Could you not same the exact same for PS4 Exclusives for PS4 owners? Days Gone has been selling way better than I think it would if it was a third party game and personally better than I think it deserved to given the rough edges.
From what I've played, the only exclusive game on Switch that I would call "GREAT" is Mario Odyssey.
People got different tastes. I honestly thought Odyssey was underwhelming and one of the more subpar exclusives they've released right next to Super Mario Maker 2, Super Mario Party, and Kirby Star Allies before the free DLC saved that one. I've had a blast with BotW, Splatoon 2, Xenoblade Chronicles 2, Super Smash Bros. Ultimate, Yoshi's Crafted World, etc. Three Houses just scored highly, and Luigi's Mansion 3 is looking in great shape. Also, I have my problems with Mario Tennis Aces, but it is still fundamentally way improved over past entries. I think they've done plenty great games on Switch. Just all comes down to personal taste.
Pokemon Let's Go doesn't even have animations for Eevee in cutscenes
That's not even Nintendo's product. That's GameFreak.
The stats here show that Switch just passed the GameCube, but I felt more attached to the GC and feel like the quality of software was a lot higher despite the titles selling less.
The Gamecube was beefy at the time, so our memory of those games is way more favorable in retrospect than how most think of Switch games today which are running on a currently underpowered piece of hardware next to competitors. The way you're speaking is kind of how I feel about the Wii U though, horrible sales, but the stellar games, better system features, (RIP Miiverse) and more generous consumer deals made me much happier as a consumer during that time than the Switch has so far, despite me loving this lightning fast little system. Least we're not in Wii 2.0 era where the games were fundamentally watered down for more mass appeal for more sales from the casual market.
The best-selling game of the quarter is a Wii U port with some minor additions and number 8 (?) is the same deal.
Mario Kart 8 Deluxe did at least add the Battle Mode that was missing on Wii U. If I had more disposable income, I probably would've double dipped there too, because I love Battle Mode, and I got the original bundled with my Wii U anyways. New Super Mario Bros. U Deluxe or w/e the hell that pile is called unfortunately just sells because it is Mario, and it is a shame the vastly superior Tropical Freeze didn't get those sales instead when it deserves them way more.
they are quickly running out of the short list of can't-miss games on the Wii U so we will see how much longer they can keep this strategy up
Still got Pikmin 3, 3D World, (if they can pull that off well) Xenoblade Chronicles X, Tokyo Mirage Sessions, (I see people ask for this alot still) Wonderful 101, and probably more I'm forgetting.
has Jones ever explained his beef with Yoshi?
He just wanted Animal Crossing info and got upset to see a new Yoshi game instead, especially one that at the time almost seemed like Woolly World 2.0, even though the final product proved way, way different than that game in both good (visuals and new mechanics) and bad ways. (the music) What he really should've been upset about was Splatoon, because that's the series that slowed down Animal Crossing development since there's lots of shared members between those teams, and Splatoon became the priority when it became a mega hit in Japan.
i'm finding alot of the Switch exclusives feel pretty familar to start with but the developers usually breath new life into the games with both paid DLC and also with free DLC updates
Kirby benefited the most from it. Everything you listed except Aces was pretty healthy at launch, and Aces still doesn't really have as much as I wish it did, especially in the Costume department. Kirby did a complete 180 for me where it went after the free updates versus the Day 1 product. Xenoblade Chronicles 2 was beefy at launch, but it also got crazily expanded from updates, free and otherwise. Played that game for no joke like a solid year. I still feel like Super Mario Party was too light on content and they did that one dirty by not having free DLC, but my friend assures me they're going to start doing yearly turn around on Mario Party again and abandoned it to work on the sequel instead.
RE: Dragalia Lost (iOS/Android)
@phobos I doubt he had the time to keep up with it. Mobile games like this really take alot of time to keep up with. I dropped it after a week, because it was destroying my phone's battery. As you can see from when the last post to this topic was before you bumped it, it isn't super popular within the community either, although I think a couple of the Twitch regulars do play it.