@Haru17 said in
You're cherrypicking quotes.
You probably right, by the time diner scene came up I was already upset with the game and was in full "conformation bias mode", and quotes I found most jarring stick with me the most.
I tried to pinpoint what actually makes me upset and why I was not similarly bothered with P4. I agree that Persona 4 is less serious, you deal mostly with teenage social anxieties and in dungeons you straight up save people. I felt game keep appropriate amount of seriousness/aloofness in this context.
P5 is much more dark game. And I again agree with you that it feels more serious and real. And what you do in the dungeons is more questionable. You go into mind of people you don't like, rip out fundamental part of their consciousness and turn them into people you want. I just can't get over how fucked up it is. In the beginning of the game character have doubts if it right or wrong, but they have a lot of reasons to go through with it and no real alternatives. But then game drop all doubts and do it too sudden. Characters become more concerned with "if it gona work" and not if it was right. And apparently if you destroyed someones personality by no one died it's all fine and dandy. So I find myself bending peoples will to my liking because they are bullies. Seems a bit much to me, could you at least talk to them first? (would be probably super annoying mechanically)
I guess I am upset that game turns out to be not about real people dealing with real problems where magic is just an interesting backdrop and allegory of your real abilities. In this game magic IS the answer for all problems.