First game played: Doom II (Windows 95)
Favorite game: Worms Armageddon (PC CD-ROM)
Favorite console: Nintendo 64
Favorite Nintendo 64 game: Perfect Dark
Favorite controller: Xbox "Duke" (Yes, really.)
From the Halloween group stream (just after Rondo of Blood):
Speaking of Majora's Mask, I think it's the only Zelda game I didn't enjoy. I played it for the first time on 3DS which is supposed to streamline the rougher aspects of it and I still couldn't get into it.
Aside from a slightly dodgy framerate and some odd stuff in the cutscenes, the original version doesn't really have rough aspects.
OTOH, the 3DS version murdered the art style (presumably to make it easier to see things on a tiny screen)...
From today's Cup of Jones.
Man, do I need to get caught up on CoJ...
Anyhow, from the end of Podcast #129 (3 weeks ago):
@axel As the sole person to put Perfect Dark as their number 1, I feel the need to extol its virtues. Or maybe instead of proselytizing the game, I feel I should at least take the biggest initiative with regards to providing warmth and comfort for everyone who has posted comments of appreciation for Perfect Dark. For those who don't understand the situation, it is like this: Goldeneye has so overwhelmingly overshadowed Perfect Dark in both popularity and remembrance that fans of PD are somewhat of a minority subgroup who often feel a kinship and a need to band together. (Calling out @E_Zed_Eh_Intern @Oscillator @NeoCweeny @Hidz @Inustar @Bigdude1 @Ringedwithtile @DIPSET and anyone else!)
I understand why people would prefer GoldenEye over PD.
James Bond, classic spy atmosphere, straightforward gameplay, simple structure. It's a better defined game that speaks to the masses more.
It's clear how PD's futurism, advanced mechanics, intense vibe, and layers of menus and options can overwhelm.
The framerate certainly doesn't help, of course...
For all I hear about Banjo-Kazooie, from adulation of the original, requests for them to be in Smash Ultimate, or a rerelease/remaster of said original to be on current gen hardware, I hardly EVER hear anything about Banjo-Tooie.
To sate my curiosity, I want to ask: How similar/different is it from the original
BT is a direct sequel to BK. The gameplay/vibe is exactly the same, but everything's been increased. More moves, more characters, better graphics, MUCH bigger worlds.
But it's that last point that was the game's detriment - it's TOO big. Huge empty spaces that make it hard to get around, and complex shortcuts/backtracking/worlds-within-worlds that pretty much demand a strategy guide. All this while maintaining only 10 Jiggies per world. It basically turned Banjo from a platformer into an adventure game, and lost its playfulness in the process.
(Ordered by priority)
Alien Isolation (Xbox One)
Breath of the Wild (Wii U) [Master Trials DLC]
Super Smash Bros. For Wii U (Challenges)
Star Wars Battlefront (Xbox One)
Hydro Thunder Hurricane (Xbox 360)
Tony Hawk's Project 8 (Xbox 360)
Cuphead (Xbox One)
Metroid Prime (Wii)
Perfect Dark (N64) [Mission target times]
Geometry Wars 3: Dimensions (Xbox One)
Dirt Rally (Xbox One)
Halo 4 (Xbox 360)
Sherlock Holmes: Crimes & Punishments (Xbox One)
Ongoing casual play:
The Master Chief Collection (Xbox One) [Multiplayer only]
The Elder Scrolls IV: Oblivion (Xbox 360)
Post-backlog plans - A bunch of Switch games, Planet Coaster (PC)
Desire index - Pikmin 4, The Elder Scrolls VI
As for a list of every game I've ever played...I've played half of the Nintendo 64's entire library, so that's not happening. XD But I could potentially make a list of every game I've completed. The only physical list I maintain (my backlog was all in my head until this post) is my top 30 games of all time.