- Worms Armageddon (1999, PC)
This is one of the most open-ended strategy games ever made. A huge weapon set filled with little quirks that give you a move in almost any situation. A wide range of game customization options from stationary worms to donor cards to mine count to weapon power to sudden death speed. Over 4 billion possible generated maps plus a custom map importer. And the legendary Ninja Rope, possibly the most flexible and most skilled tool in all of gaming, which has given birth to numerous new gametypes. All of this plus wonderful art, atmosphere, humor, as well as cross-compatibility between the original CD-ROM and the Steam version truly make WA The Full Wormage.
- Perfect Dark (2000, Nintendo 64)
The successor to GoldenEye 007, PD improves on it in almost every respect. Sharp visual effects that push the Nintendo 64 to its absolute limit. Over 30 weapons, all with dual functions. Co-op and Counter-Op in single player. And its greatest feature, the #1 most option-filled FPS multiplayer mode to date.
Slow motion. Night vision. Up to 8 simulants (bots) with adjustable difficulty and personalities. Interchangeable heads. Single-digit score and time sliders. Individually adjustable weapon slots. Highlightable players and pickups.
Unique weapons, a great art style, rippin' soundtrack, and cool cutscenes don't hurt either! ^_^
- The Legend Of Zelda: Majora's Mask (2000, Nintendo 64)
Though more compact and not as accessible as its beloved prequel Ocarina Of Time, MM has a unique style that shines at every turn. Requiring the extra RAM of the Expansion Pak, the graphics have gotten a noticeable boost, with better textures, more advanced lighting, and a killer motion blur effect.
Though limited to 4 dungeons, the sidequests are the core of this game. Every character runs on a schedule, and via a journal, you must keep track of their activities through a repeating three "day" cycle in order to collect all the masks, which give you access to new areas and special powerups.
But the dungeons are no slouch either, especially the dungeon-of-all-time, Stone Tower Temple. Beautiful to look at, and even better to play, the central mechanic involves flipping the entire dungeon upside-down to access new paths. This makes things tricky enough on a normal playthrough, but when you need to collect all of the hidden fairies to unlock a special superweapon, it'll give your synapses a swell workout!
Deep atmosphere, strong storytelling, and one of Koji Kondo's best soundtracks round out a true example of gaming as art. :sunglasses:
- The Elder Scrolls IV: Oblivion (2006, Xbox 360)
Big. Open. Lush. Beautiful. A living world that you can truly lose yourself in. Along with deep systems and guilds, intense dungeons, a stunning soundtrack, and new discoveries always just over the next hill, Oblivion is an adventure seemingly without end.:shield:
- Tony Hawk's Pro Skater 2 (2000, Dreamcast)
In a word, solid. Perfect mechanics, smooth-as-silk controls, intricate maps, edgy atmosphere, and a soundtrack for the ages combine into what may be the best sports game of all time.