So get ready for another MSFS massacre. I'm going to post my African adventure where I will attempt to cross the continent.
@paulmci27 Honestly I would be ok with most of the issues but that combat it's just a big no. Maybe it's because I came from playing Death's Door, Raji was just shocking.
But no doubt there's talent in that studio. I feel like they need to plan their next project more in line with what they are good at, which here they did not.
Lords have mercy. My grandmother used to say "hell is full of good intentions" that's this game. And it's a shame because there's some talent and quality here except for gameplay being a complete disaster.
Bad and underdeveloped platforming, puzzles with 0 challenge and easily some of the worst combat I've played in the last 10 years or so. Shocking really.
Good music and great lore based on Hindu tradition, solid art direction too for the most part. Deserved better (any at all) directing and gameplay standards.
For €20 this is almost mandatory. Clearly inspired by Zelda and Dark Souls but with its own character. Accessible while presenting some challenge, great focus on exploration, elevated by excellent level design and a ton of secrets to discover. Controls like a dream.
The graphics and art style are great with some nice details. Really can't point a negative on the visuals. Interesting world and characters.
Generally I like games that dare not to use a map but here I feel like it needs one. The levels are so interconnected and packed with stuff to unlock that I feel a map could help a lot to keep things in check.
But my biggest nitpick is with the sound/music which surprised me since I've heard several people praising it. I get that, the music is fine I guess but the game has music playing non stop and this is the kind of game that I much rather have an atmospheric approach than musical. This really prevented me from enjoying the game more as it disconnects me from the world.
Still a great game that we might see getting some shoutouts coming goty season.
@el-shmiablo As I stated I'm talking PSOne and I didn't bother again. I did enjoy Fast RMX, feels like how I wished Wipeout felt back in the day.
@JDINCINERATOR I didn't like the humour, how it looked and how it played. Also it was one of those games where I went in with completely wrong expectations. But now knowing what it is I have no desire to play it.
I'm in the same boat regarding Castle Crashers I thought it was some online game but I guess I'll have to give it a chance.
Saints Row 2 is one of those games I played maybe 15 minutes and just uninstalled, gave my copy to a friend and have no plans of ever play a game in the series again.
Wipeout when the original came out I was hyped until I tried the demo and disliked the controls and how sluggish it felt. Sure there must be better versions but I just lost my interest. Still a game I can appreciate from afar, art direction and music are great.