@brannox You could fix that with 11!
I spend way too much time playing games and watching Easy Allies, but then again, that's probably the case for most people who have a profile on this site. I'll play almost anything - although RPGs hold a special place in my heart. I've been watching GT/EZA since around 2011.
PSN : SabotageTheTruth
I loved choose your own adventure books as a kid so the theme of this really struck home with me and for the first (that I know of) "movie" to do something like this, I think it's handled fairly well. It's similar enough to a Telltale adventure that gamers would feel at home but luckily, it actually runs properly. I went ahead and got all of the endings - some of the more meta ones I enjoyed, while others were just pretty bland. Interesting concept, I really hope more people try out this form of media.
Fiddled around last night for the first time. I really like the vibes of this game, it's clicking with me much more than Little Big Planet ever did. I spent most of my time playing games (a racer, a shooter, and a rhythm game) and then checked out a lot more artistic stuff, like music videos and the like. I've only gone through one tutorial but I plan to conquer them all at some point, just probably spread out across multiple sessions.
The thing I really love about this so far is the sense of collaboration. If you're great at making characters, go wild and someone that's better at game design might use your character. Great at music creation? Same thing. It cultivates a sense of sharing and exploring creativity together, all while giving the creators of each piece their own due credit.
@dipset Of course you're free to do so, and I'm free to say why I disagree. I just didn't appreciate having my opinion invalidated because I'm a "fanboy".
@mbun I think in a thread dedicated to the length of games, it's fair to hear opinions from both sides - and while it's off-topic, I don't personally discount the opinion of someone because they enjoy something. Damiani is the biggest Zelda fan I know but that also makes him pretty critical of the series because of how much knowledge he has coming in. You know a lot about Pokemon, that doesn't mean you excuse every problem the series has. I love Persona and will gladly call it out when it has problems (ie. downgrading Ann's rape to just "harassment) but I wasn't tired of the game at all at the end like I was with P4.
Why should the ending speed up because the last boss is killed? That wouldn't match the pace of the rest of the game, which although it is faster to get you into the thick of things than the previous two entries, is still very slow and methodical due to the amount of character building involved. The game itself is very deliberate so it seems odd to point out just one section as too drawn out, especially a section that is literally wrapping up all loose ends. A rushed/truncated ending would be a disservice to all the character/world-building the game had worked on up to that point. I know people joke about the ending to the last Lord of the Rings movie as going on for awhile, but those films took us on a journey - why should we have questions left burning inside when everything could be explained if we're patient?
@mbun I would comment more on how that ending really dives into similar endings the entire series (and SMT as a whole) has and also specifically touched on the themes the entire game was building up to... but as you said, I'm just a fanboy with bias so I guess there's no point. :D