Hi I'm sn00zer, figured I'd patron up after following for...I dunno.....long time...
Been thinking about this quite a bit since delving into games years (decades?.....jeebus) ago. There has been a sentiment that games have gotten worse over time due to hand holding, simplified mechanics, etc. and that the hardcore audience has largely been left in the dust with the exception of Souls and [insert the franchise you like here].
But really, you've just played too many games. Way more games than 99% of videogame consumers. The hardcore audience today has probably played 200+ more games than the hardcore audience 10 years ago. You might think the latest Batman game is lame because "its too much like the last three games" the thing is, most people havent played the last three games. That box puzzle in INSIDE you've seen a hundred times before most people have only seen once before at most. When you've replayed Wolf Among Us for the third time only to realize the decisions don't matter and are saddened by this, remember that the intent was to play it once, because that's how most people play it. Most of your perception of games comes from a place far far outside that of the average player.
It's made me realized the "hardcore" audience who knows best is probably the worst sort of person to get a good idea of what gamers want. Looking down from an ivory tower of game knowledge of "that game you like actually sucks" or "how could that developer have such an easy puzzle" is such a poor way of looking at the gaming landscape today. You have to realize that tutorials and "been there done that" gameplay scenarios aren't for you, they are there for people who genuinely need tutorials and a basic explanations of how gaming rules work.
Point is, being a hardcore gamer doesn't mean you have a good perspective of what gamers want, it gives you a great perspective on what you want. Let people decide for themselves if they are enjoying a game and nudge them in new directions instead of stopping them on the path they are currently on. So much negativity due to having so much experience, when you can have a much better time sharing your experience with others.
This isn't aimed at anyone really, just aimed at the sentiment that's easy to fall into. Looking down on certain games and people who play them when you should be looking outwards at all the wonderful new stuff we got alongside the well trodden paths.
I know I've fallen into the trap of grumbling during a tutorial or the 5000th time Ive slowly pulled a block from one room to another, but hell, if it means someone out there is learning how to use a stick or discovering the joy of pressure pads for the first time, then I guess I'm ok going through it one more time.