Best posts made by suplextrain
RE: Anxiety over clearing games
Play what you want to play. Play the games you have fun playing.
Games are about fun, relaxation and a bit of escapism. It doesn't matter if you never clear your backlog or never get to certain games. That is a good problem to have since that means you will always have something to play. The luxury of choice isn't something everyone has, so embrace it.
RE: Brandon on Fireside chats with Colin Moriarty
If I'm completely honest I think this whole thing is beyond silly. Brandon should be allowed to talk to whoever he wants. Even if the person you're talking too is pretty extreme that still isn't a reason to tell someone not to talk to them. Discussing things is what helps us grow as people.
Telling someone that they should not be speaking to someone you don't approve of is extreme close-minded behaviour. It just remings of things like how an extremist muslim family didn't allow their daughter to speak to non-muslim boys her age.
Because despite all the shittalking back and forth, the core problem is with the people telling Brandon not to speak to Colin. Especially the ones resorting to threats like removing their patreon support if he talks to Colin.
I'm not talking about the people that thought the videogame related discussion wouldn't be interesting here, because that's actually relevant. But then it'd still be up to Brandon. Even if you got upset by Brandon talking to Colin that'd be fine (even if I think you really should sort those emotions out) so long as you didn't try and tell Brandon what to do.
Basically "if my intention wasn't to offend you, then it's your problem if you're offended". Wow, really? What kind of adult says shit like that? Do you know what empathy is? And now that I'm learning more about the stuff he's said and done, I can't really say much for him.
While I don't really agree with what he said there (if I'm taking it literally and out of context and assuming he worded it precisely as he intended) I think he has a point.
Someone else worded it well, so I'm gonna copypaste their words:
Neurolinguist Robert Anton Wilson gave a lecture wherein he address content vs context.
Basically, how people can say hateful/stupid things, but if they avoid offensive words, they get away with it, while someone else could have a neutral/friendly comment, but use the wrong word, and it becomes offensive. He used the example: "San Francisco has become a Mecca for homosexual migration" vs "San Francisco is full of fags".
The first has no bad words, but implies homosexuals are migratory creatures, and links them with Islam- a link neither group would appreciate. The second uses the wrong word, but is otherwise just factual. I've heard other great examples of this concept, and a recent was one "As a CIS white male, I believe our gender-normative relationships deserve more consideration than others, as we are able to procreate" vs "Let fags marry; what's the problem?
Are you afraid that you might be queer, and its too much temptation?" The first is actually against gay marriage, but avoids buzz words that are deemed offensive, and actually goes out of the way to use the "appropriate" words. The second again uses bad words, but is actually in support of gay marriage. The particular words do not make it hatespeech in my mind- it is the context/meaning behind the words.
Living in the South, I know a few open-minded red-necks, who use words now deemed offensive, but are generally supportive of the groups that those words are meant to target.
They might call Obama "colored", but in the context of praising him. They might say "queer", but they genuinely support gay equality. I get what they are trying to say, even if they are not quite as eloquent as others. And all too often, those who are good with language use it to disguise their hateful intent. Context over content, people- don't be fooled.
In other words, if someone didn't intend to offend someone and possibly worded it in a certain way then people should take that into consideration before lashing out. People tend to fixate too much on how people say something over what they say. So you should question if said person actually intended to be offensive before you accuse someone of being a racist, misogynist or whatever and attack them for it.
So while you should sometimes take an extra moment yourself to consider what you're saying in a given situation (containing certain kinds of people), it's also up to the "offended" party to consider if the "offender" actually intended to be offensive. Too many people make kneejerk reactions and jump to conclusions.
Of course I could be wrong and he could very well have meant that he should be allowed to say whatever he wants and fuck the people that get upset by what he says. But even so he still has a point. He is free to say whatever he wants... but he also needs to accept the consequences of his words.
Beyond what I've said I really don't feel that there is anything more to say on the matter, because really at this point what should be done? In my mind you should just bury it and move on.
RE: (No Spoilers) It's unfair to say Persona 5 is better than FFXV
Also a bit bummed you dodged the question about how many hours you put into FFXV and Persona 5. A person wouldn't call them lesser games without having actually played them... right?
that's such a stupid argument "you HAVE to play something in order to be able to judge it".
no i don't. i don't need to play every single COD game to know that they are all basically the same shit with a different skin and that they're shit. you've played one COD you'v played them all.
i'm not going to waste my time playing EVERY single game thats out there just so i can say which game is better than another
Just to make one thing clear. There's a diffence between having an opinion and an educated opinion. For example, until you've actually played something it's all theoretical.
To use CoD as an example, I haven't been interested in CoD since 4 (and to a smaller degree, MW2). I thought all the games looked like something I would no longer enjoy. However I was gifted Black Ops 3 and after playing it I actually enjoyed myself quite a bit and can safely say that it's not what I expected.
Having knowledge and experience about the things you're discussing has value, both to you and the other people you're discussing it with.
Using the logic of "well I don't need to play something to know it's shit" is dangerously close to some 4chan shitposting.
RE: Forgotten RPGs
What other beauties are out there?
The Suikoden series is possibly my favorite RPG series to date. My favorites are 1, 2 and 5 and 2 underappriciated games from the series is Tierkreis and Suikoden Tactics. I never felt that the series ever got the love it deserved and it's a shame it's pretty much dead forever now.
Anachronox is a great RPG that I think flew under the radar for a lot of people.
The Growlanser series is another cool one. It has some interesting ideas and some great art from Satoshi Urushihara.
Brave Fencer Musashi is a great little gem a bunch of people probably only got for the FF8 Demo back in the day only to be surprised with how good it was.
Infinite Space maybe didn't really deliver in terms of the gameplay, but everything else was amazing.
I think Radiant Historia has gotten a bit more buzz lately, but I still consider it a bit of a sleeper. Possibly my favorite RPG over the last 6 years.
RE: Mafia III
@Black-Cell said in Mafia III:
Kinda sad its not true mafia game any more instead its GTA spin off.
Not really sure what you mean by this. As I said it's NOT like GTA but like the older Mafia games in how it plays (story focused game set in an open world, not an open world sandbox).
Yes you're not an italian trying to rise in the ranks of the italian mafia but you're still a person working in organized crime trying to dismantle the mafia in the city and take control of it yourself along with getting revenge (from what I've seen so far). Part of your crew is Vito from Mafia 2 and he runs the italian gang.
no chapter system, open world instead of linear with sandbox design, no hats and suits, etc. they ditch the uniqness of mafia and turn it into every other open world game.
Chapter system is honestly irrelevant. It's just a number that comes up.
Also the prior Mafia games had an open world not a sandbox design, same as Mafia 3, not what you described. Beyond just doing story and side missions (like being a hitman for Vito or just talking to your friends) there is very little to actually do in the game. It's not a sandbox like GTA.
Also are suits and hats really what made the Mafia series stand out to you?
I don't think you really know much about this game and have only seen a trailer or two and heard some misinformed opinions on the game.
Don't get me wrong, the structure is still different from the the other Mafia games but it's way way more like a Mafia game than a GTA.
Mafia 1 is imo the greatest third person action game of all time. mafia 2 was pretty good too but step back but this looks like every other GTA clone.
Mafia 1 and 2 are not great action games. The style, story and characters made those games good. This is so far the same opinion I have with Mafia 3. The story, characters and style are the strongest aspects of the game.
Can you guys tell me how it handles racism as a game mechanic? I heard preview coverage that some people would shoot Clay on site in certain areas. Any elaboration or similar mechanics to be found?
Some establishments can be white only and the people in the bar can hassle you until you leave and they will call the cops at any provication. That's the only thing I noticed gameplay mechanic wise so far. Apart from that it ties into the story, people can insult you on the street, etc.
@GoTaco said in Mafia III:
Basically, this user said that it attempts to draw attention to black issues faced in the time and place of the story, but it does so by means of making every Italian character a blank faced racist. The plot then turns into a murderous revenge and its themes get lost in between.
This might happen down the road (I'm only around halfway through and it's a pretty long game) but so far that statement is wrong. Characters in the opening act that are italian don't judge him after his color and you even end up working with Vito which is an italian mob guy. Back then racism was pretty rampant and even italian weren't really viewed as white.
There is a ton of racism in the game but not everyone is a racist. The game even makes it a point that not every white person is a racist.
That said maybe that user got an early copy or something and has gotten way further than me in the story, but so far I haven't noticed what he's talking about.
If I'd hazard a guess a bunch of people are judging the game when they haven't even played it.
I only bring it up because there is nothing I dislike more than tone issues. If a game should attempt a cinematic or story driven experience then it should own it. I shouldn't have to suspend belief because "its a game".
I also dislike it and so far I haven't noticed anything on par with what we saw in the TR reboot.
@Black-Cell said in Mafia III:
check out steam reviews. so far incredibly negative.
I put absolutely 0 weight on steam reviews. They're almost always terrible and tell you nothing. They're pretty much the reviews I value the least along with metacritic user reviews.
theres one official review claiming game is very repeteteive yet praising story.
I can't fully comment yet but the game is a bit repetitive in structure but everything tied to the story is good so far yes, but there's more to say about the game than that.
RE: Mafia 2 vs Mafia 3
@Black-Cell said in Mafia 2 vs Mafia 3:
Because Im a fan of Mafia and they ruined everthing i love about Mafia. why cant i complain?
You're free to complain, but your complaints come off as ignorant and you come off as someone that is just dead set on hating it (actively going out just to say how shit you think it is).
For example you have gone on about how they turned it into GTA, when that is so wrong it has to be something you heard someone else say that was equally ignorant and you decided to parrot said person since you yourself clearly don't know much about the game or have any real complaints. Not only that you go on about how great the older games were and how trash the new one is over and over without any substance. That's juvenile behaviour.
I asked you this once before, but what kind of problems exactly do you think the game has? If you don't want to answer that's fine, but it makes it really difficult to take you seriously in the future. If you're fine with that then no worries.
RE: Anime Ending Songs!
I generally prefer (and remember) endings that evoke feelings in me, that give off certain vibes. A good song isn't enough for me.
Kaiji - Ending
Probably one of my top 5 anime endings. Love everything about it. The visuals and style is great while the song not only perfectly fits in with the ending, but the series itself. It not only gives us a glimpse of Kaiji's life, but gives both Kaiji and the viewers a message.
Outlaw Star - Ending 1
The ending to one of my favorite anime. I like this one for pretty much the opposite reason of the one in Kaiji. The visuals and music don't really have anything to do with the series, but instead it gives me a sense of the beauty that lies in the discovery of the mystical while on an adventure.
City Hunter - Ending 1
Kickass. Stylish visuals accompanied by a song that sets the tone perfectly.
Hajime no Ippo - Ending 1
You know that feeling when you just got off work or school, you've worked hard, maybe the sun is setting and you just feel good at day's end? That's what I got from this ending.
Hajime no ippo rising - ending 1 (can't find a clean version)
Whenever I saw this I just felt like putting on my running shoes and hitting the road with this song playing. Gives off a sense of joy, friendship and how good you feel for putting in some hard work.
Monster - Ending
Pretty sure the vocal version was cut for the western release, which is a shame. This ending is simple, but fits perfectly in with the show.
Get Backers - Ending 1
Very nostalgic for me. Can't really describe it but it makes me happy and gives me a sense of longing.
Hikaru no Go - Ending 1
When the start of the ending starts to play during the end of an episode it always hit me with a "fuck yeah" feeling.
Ushio to Tora Ending 1
Can't only have a bunch of older stuff on here, can I? This is another one of those "fuck yeah" endings.
RE: Whats Everybody's Thoughts on Exclusives?
In a "perfect world" you would only need 1 system to play all your games on, but that's not a world we live in (or probably ever would want to live in).
Exclusives gives people a reason to get a certain system, having multiple systems creates competition between companies, competition is good for the consumer (drives companies to be better). Even just the simple thing of a game being exclusive can push the company to try and support the game to make it better than what it would've been normally (since they basically need strong system sellers).
So at a glance exclusives might seem like something bad, but in the grand scheme of things it's actually a good thing imo.
RE: Not staying Silent (Re: Brandon's "Line Crossing" talk in Podcast#77 L&R)
Honestly, you will always upset or trigger someone no matter what you say. Constantly going "can we say this, can we say that?" is dumb. Especially since in many cases the things people get upset or triggered by is mainly their own oversensitiveness.
If OP legit gets upset by people saying "God Damn" then he frankly needs to grow thicker skin. There comes a point where you need to undersand that you're the problem. Oversensitive people are usually sources of conflict.
Let's face it, a lot of the things people get upset by people saying is petty. In this case I seriously doubt God or Jesus would want you to get upset or argue over someone saying "God Damn" or "Jesus Christ" if they drop a hammer on their toe or something.
You have to factor in context and intent as well.
I know I might come off as an ass here, but frankly I don't care. Showing understanding and politeness goes both ways, you can't just expect everyone to selfishly bow to your wishes. If something upsets you then you should first question if you should get upset by it. Then you should ask yourself is this something you can ignore and accept that people are different (especially when we're talking globally on the internet where certain words can mean different things or carry different weight). After that you should consider taking this discussion with said person directly if you think you're not at fault and it's something worth getting upset over. When bringing up this discussion you shouldn't demand that they stop, but explain to them why it upsets you so. These people are then free to change or not change the way they talk or act.
Being too tolerant of the intolerant is never a good thing. Both sides showing tolerance is far better since we're all different and learning to let things slide is key to co-existance. Thicker skin leads to less conflict.
Sure being polite is never a bad thing, but there comes a point where you have to start looking inwards. The problem doesn't always lie with others.
RE: Microsoft E3 2016 Conference Discussion Thread /9:30 AM Pacific
Solid conference, but I wasn't really excited for a lot of what they showed. Most interesting one there was Sea of Thieves.
RE: Retro Game Recommendations on Steam
Why on Steam?
Good Old Games (gog.com) is the place to go if you're into playing classic games. Not only are they DRM free, but you tend to get bonuses with your purchase and the versions are optimzed to run better on more OS.
GoG is also running a sale right now.
As for what games to recommend it depends on what you like, but I can suggest a couple of my favorites:
Dungeon Keeper 2
Vampire: The Masquerade - Bloodlines
Chronicles of Riddick: Assault on Dark Athena
Return to Castle Wolfenstein
Ys: Oath in Felghana
Prince of Persia: Sands of Time
Hitman: Blood Money
RE: What's Your Most Memorable Boss Fight Allies?
Luca Blight from Suikoden 2
It takes 3 parties of 6 consisting of your strongerst fighters, an arrow rain and a 1v1 duel with the protag to take him out and he isn't even the final boss. He also beats you up without any magic/rune usage.
The music during this entire thing is also great:
Psycho Mantis from Metal Gear Solid
For the time it was a downright amazingly designed fight. If you had a rumble controller he could make your controller "move with his mind" if you placed it on the floor, he analyzed your savefiles on your memorycard to say stuff like "So you like Castlevania?" and so on. The fact that you could then change to the second controller port to avoid him reading your mind during the fight just topped it all off.
The buildup to the boss with the mind control music playing in the background just made it even better.
RE: So, apparently there *is* a way to change your PSN ID...
@Mortambulist Believe it or not, most people are not good at their jobs. Especially in programming/development. Back when I worked in IT I saw this all the time, how in for example web development each team was generally carried by 1-2 talented people while the rest were mediocre. In IT support most people didn't care very much about making improvements to the system beyond small incremental ones. As a sys admin/architect you noticed tons of less than optimal solutions already in place and being implemented.
I can't imagine it being all that different at Sony or any other big company. From what I've seen only stuff like banks have been on point.
In any case I don't think we'll be able to change PSN names anytime soon.
RE: A Witcher 3 review that I agree with
To be honest I don't think that the main "story" of Witcher 3 is all that good or interesting. I found greater enjoyment and got more invested in the side stories like the Bloody Baron or even Letho's.
As for the gameplay it is generally servicable, but when the game is as long as it is you will become really bored of mindlessly mashing through the combat (cranking up the difficulty does nothing to fix it), mindlessly following some red trail with your detective mode from point A to B, getting constant randomized loot (from getting the same legendary sword I already own to getting rewarded with some epic loot from a quest that is worse than the uncommon one I'm using) and so on.
The gameplay doesn't change up, force me to think or anything like that. It becomes a slog, something you do only to get to the next dialogue in your quests, not because you enjoy it.
I mean I could go on a big rant with all the issues I think Witcher 3 had, but at the end of the day it's a good game and I enjoyed it so I see no real reason to do so. It is a good game with noticable flaws and that's perfectly fine. Even my favorite games of all time have problems.
I think it's important to keep an open mind. Even if you really love or hate something it's generally easy to understand what some people can have issues with and accept that. So long as it doesn't devolve into something nasty it's only healthy for your minds to discuss something divise, otherwise you risk falling into that echo chamber trap.
RE: Why is Pokemon the only JRPG I like?
An odd question seeing as how apparantely the only other JRPG you have tried is Persona 4. Not all JRPGs are similar either (same as how Doom isn't like CoD or Deus Ex) and Pokemon is far more "anime" than many other JRPGs. The same is true for anime, but I feel that is going a bit off topic.
Since you haven't identified what it is you like about Pokemon yourself making recommendations is going to be difficult. So I can only assume based on the qualities Pokemon possess.
Pokemon is very light on story and has no really memorable characters, it's a series pretty much all about the gameplay. The gameplay mostly consists of collecting, exploring, fighting, customizing and generally a bunch of grinding. Because of how little the series has changed over the years I guess it's also easy for it to turn into a comfort game series where you can just jump in and do the same things as you've always done.
Based on this I don't feel like I can make any good suggestions for other strong JRPGs since most of them involve a strong story (which doesn't seem to be your thing). This is doubly troublesome because I generally don't like JRPGs that focus on the gameplay over story, so I don't have too much knowledge about those kind of games.
I think the best option for you is to simply play more (preferably older ones from the SNES, PS1 and PS2 eras since they're generally better) JRPGs while keeping an open mind and not try to compare them (or expect them to be) to Pokemon.
But if I would have to make suggestions it would probably be the Suikoden series, specifically Suikoden 2.
However Suikoden 2 becomes enhanced by playing the first game (which is an overall rougher game than 2) since many characters from 1 show up in 2, events tie together a bit and if you have an endgame savefile from Suikoden 1 you can play with the protag from Suikoden 1 in 2.
As I just hinted at the series is partially about "collecting" all the 108 Stars of Destiny, basically people destined to fight together to resolve a specific event in time. This means you will go out and try and figure out ways to recruit all kinds of characters (sometimes just talking to them other times it might require you to have a certain party setup or item).
In addition to this you also have a "castle" you upgrade and populate where you can gamble, play minigames, have cooking competitions and so on. You also have to create balanced parties of 6 to fight with and as you collect more characters you get more to choose from and upgrade.
Maybe these similarities are enough for you to branch out?
Both Suikoden 1 and 2 are up on the Playstation store in case you're interested.
RE: Game Recommendation
Good Old Games is your friend.
The games are tweaked to run well on new OS and they're DRM free.
As for game recommendations it depends on what you like. But I can recommend:
Divinity: Original Sin
Baldurs Gate 1&2 and expansions
Ys Oath in Felghana
Vampire: The Masquerade - Bloodlines
RE: Do you think new PREY will be next milestone in FPS/RPG/immersive sim genre?
@suplextrain I get what you mean when you say that just adding woman for the sake of adding woman isn't meaningful. I don't like how Mass Effect treats the male and female Shepard exactly the same, however, it is a start.
The problem is you can't differentiate them a lot if you want to focus on the storytelling. The more you allow the devs to define your starting character the better off the storytelling and choices presented to you during gameplay will be. This is because the devs don't have to always take into consideration all the different starting choices the player could've picked.
With genders though it is however very tricky if it is supposed to be the exact same character (like with Shepard) and make the gender actually matter or change a lot, because you would be forced to implement stuff that say only allow certain genders into certain places, some characters will hit on you if you're a man but not a woman and so on. Which in my mind is rather silly.
I think it would be better if you got to choose between 2 different characters instead with pre-defined backgrounds (that are different from ones another). For example the male called Jack Krüger is a commander that has worked his way through the ranks and has a lot of respect while the female option is called Sarah (no last name) and is a genetially modified and extensively trained in a specific program for the task the game sets for the player.
Designing and writing the game will then becomes much easier for the devs, resulting in a better experience.
People too often forget that games are not Pen & Paper, so you cannot let the player have tons of character creation options and then expect a very reactive experience. The more options you give the players at the start during creation the less those choices will matter in the storytelling and so on.
Adding the gender option would start that conversation where female character choices would be expanded on and get more attention whereas not even having females is not going to get us anywhere. Usually these things don't get added because of money, but like I said, it's Bethesda. They made it happen with other games, there's no reason to not make it happen with this game.
As I elaborated on above, there are good ways and bad ways to implement gender options. If the one in Prey is as shallow and pointless as I suspect it falls into the bad way camp.
Also as I said, Bethesda has implemented different genders into very different games from what I expect Prey to be. It's like saying there should be male and female options in the Hitman series because Elder Scrolls has it.
RE: Which Easy Ally Is The Biggest Weeaboo?
I'd say Ben, but that's such a stupid term. I prefer the older, more proper term, "Japanophile".
Weeaboo was actually a wordfilter for wapanese (in other words the meaning of the word "weeaboo"), which is the japanese version of wigga (white nigga), which in turn is basically someone that wished they were born black and thus behave like it. So japanophile is actually more accurate in this instance since none of the allies behave like stereotypical japs or otaku.