So without the selection committee this is theoretically the best place to talk about what we'd like to see them play. I really dug the LAN party nostalgia from Halo last night, and that just reaffirms that I'd like to see them play some Call of Duty Zombies for a group stream, preferably WaW or Blops1 for the simplicity and nostalgia factor. They'd need 2 consoles for 4 players, but I remember they did do a 2 console setup back when they did the For Honor tournament, so it's not impossible.
thisnameislame
@thisnameislame
Posts made by thisnameislame
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RE: EZA Group Streams
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RE: Fiasconauts - Official Discussion Thread
This probably isn't the best place to put this, but anyone else wish that they would adjust the schedule so that Fiasconauts and the Gundam streams aren't on the same day each month? It seems to me like it'd be better for a number of reasons to stagger all their major monthly stuff as much as they can. I'm always anxious to see the new Fiasconauts as soon as possible, and streams are always better live than archived thanks to chat, but I end up pretty much having to chose which one to watch Friday and which one to watch later.
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RE: E3 2017 Bets Showdown
I think this was probably my favorite betting special yet as far as entertainment value goes, but I gotta say, and I've seen this brought up in a few other places, the competitors needed more direct involvement with the degenerate quartet. The highest weighted bets outside the final bets were basically nothing more than "how much faith do you have in this Ally," and not directly betting on E3 itself.
In the past, the team bets were weighted the lowest and there was involvement in selecting their questions. I understand that playing it safe with low bets would have been a viable strategy that neither Brad nor Blood went for, but even at one point, it'd be effectively worth 2, which is as much as the opening numerical bets. And the bottom line is still that we're not here to see bets on whether easy envelopes get randomly drawn or not, we're here to see bets on E3 conferences.
Aside from that, some good changes overall, and the questions themselves were almost all on point.
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RE: Easy Allies Community Podcast! (?)
I might be interested in this. It seems like there's enough interest that it'd probably be a good idea for you to set up some kind of system for scheduling people with like a Google Docs spreadsheet or something to keep track of everyone. It should be easier to sustain if it's well organized to maintain a schedule as best you can.
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RE: Settle It
I only played through LttP for the first time myself pretty recently, so I don't have any kind of super personal attachment, and I think Kyle's mostly right about the story/context issues, and right about a good amount of the art issues. I mostly disagree with him about the dungeon design. Sure, you could argue there's some padding, but there's also unique and interesting puzzles and a ton of layout variety. I think it's kind of hard to analyze the dungeons in that format with Damiani mostly just blitzing through them knowing where to go, but obviously they were pressed for time and couldn't really talk bout the layouts and paths in depth.
I agree with the sentiment that Damiani was pretty stubborn and closed-minded for the most part. What upset me the most is when he insisted there were more was you could affect the Dark World through your actions in the Light World than just the water at the beginning of the 2nd Dark World Dungeon. He did pretty much everything in the game except for like 2 heat pieces and there was no other instance of that. Either he was lying/trolling or severely misremembering.
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Interesting Allies gift idea I had, looking for thoughts.
After seeing presents become a staple of the group streams I've been thinking of what I might do if were to send something, and after seeing a lot of the great art they've gotten I had this kind of weird idea that's exciting to me, but I'm not sure if it would turn out how I hope, and the whole premise might be a too "about me" to work well as a gift.
I'm an aspiring indie game developer that should hopefully be releasing something next year, but art isn't my strong suit so I wondered if there was a way I could do something with whatever game design skills I have, but obviously making a whole game just for them is totally impractical if I wanted it to be good (which I obviously would). So then I got to thinking I could just make a series of levels in an existing game, so I don''t have to worry about mechanics and graphics and whatnot and just write a wacky EZA-themed story and design levels to support it. The game I'm thinking of is Timesplitters: Future Perfect, because of course it's still a great game with a great editor, but also that way I could send them a PS2 memory card, which seems a lot more "special" than giving them a download link or list of level codes. I'm thinking it would also include some kind of printed script to help them RP in between levels since it'd be hard to present dialogue in the game. I think there's a lot of cool possibilities like that to expand it into some kind of neat package.
This isn't something I would rush to get done any particular time, but I'm just curious if it seems like it'd actually be as cool as I hope it would in my head.
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RE: Tabletop Escapades - Official Discussion Thread [Spoilers]
RIP Law, but I'm already liking Pomper from what little we've gotten of him so far. Also, I think it'd be awesome if it eventually turns out that the real Zhizhi was alive all along and eventually shows up.
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RE: Tabletop Escapades - Official Discussion Thread [Spoilers]
@luckywallace I think he kind of has to live if he somehow rolls really, freakishly well and gets nat 20s on catapult rolls or something, but yeah I agree anything less than that he needs to die and not get saved by some deus ex machina or anything, because it'd reduce the tension for it to be that hard for someone to die.
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RE: Tabletop Escapades - Official Discussion Thread [Spoilers]
@GoTaco This playlist has everything in the order they did in chronological order including the side stuff they did on off weeks, and stitches the multi-video sessions together:. https://www.youtube.com/playlist?list=PLebTrVJAp3ahpv9S2MKVuXMUIuj1SEBGa Some of it's re-uploads and not on the official GT channel though if that matters.
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RE: Bosman Plays A Link to the Past
@Stormcrownn Yes, I agree that under normal circumstances Kyle should've negotiated the bet into something more reasonable if he disagreed with it that much, but it could've potentially jeopardized the whole betting special we were all anticipating so much if they got caught up arguing for too long. They're trying to produce a dedicated show with a predetermined format first and foremost, and I think for most viewers the show itself is more important than whatever content may come of the stakes. In podcast bets and such it's no issue, if someone says "hey but what about this" a couple minutes or more afterwards a bet and then they all talk about it and quickly reach an agreement and move on, but Kyle can't just halt the shouting match outro to say "Hey wait that game's actually pretty long, and your deadline is less than 3 weeks after the results show will get made." I'm sure if they want to they can come up with a better way to vet the stakes or allow for negotiations going forward, but this whole argument isn't going to change my mind that we're not missing much by not getting to see Kyle whine about LttP for hours on end.