I good game is exactly as long as it needs to be. A bad game can't be short enough.

unholyrevenger72
@unholyrevenger72
Posts made by unholyrevenger72
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RE: Metacritic and game length influence.
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RE: [Rumour] - The New PS4 Slim is here!. Release Worldwide on September 14
i need to see it next to a phat PS4 for comparison
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RE: No Man's Sky (PC/PS4/XBO)
@Whoaness Did you hit the 100% percent bar above the Fauna/Flora boxes? Cuz that's what i did and got the first Milestone of 1. And i'm playing on PS4
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RE: No Man's Sky (PC/PS4/XBO)
For those of you that haven't figured it out you can get the the Naturalist pips for finding all the wildlife on any given planet easiest, by uploading planets that have no animals.
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RE: No Man's Sky (PC/PS4/XBO)
Saving up offers the best results cuz aliens looking to sell their ships are common. Salvaging is random based on the average ship size of the system. You need to be in a high level system to salvage large ships.
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RE: No Man's Sky (PC/PS4/XBO)
- Adding vehicles isn't going to make the game less monotonous when the two best forms of transportation are already available to you.
- Again, the aliens ask different things, it's just a 3 answer dialogue tree. You end up having to guess because you can't understand the question. Uncovering the language helps by taking the guess work out of the question and you start making decisions rather than guesses.
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RE: No Man's Sky (PC/PS4/XBO)
- Combined with the ship other forms of transport are unnecessary once you learn to Dash with the jet pack.
2.Fluff Dialogue is kinda pointless, when they speak a foreign language. i know 200 gek words but still can't hold a conversation not only because i'm missing words but Gek Syntax is different as well. I'm fairly certain Gek do not have an equivalent for 'the' and may only have one tense, As for specific things, they do ask you for specific things you just have a 1 in 3 chance of getting it right if you don't speak that language based on your inferences made on body language.
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RE: No Man's Sky (PC/PS4/XBO)
@Light 1. you kinda already can. Upgrading your jet pack and using the punch-dash you can cross large distance on foot really quickly.
- I've seen predators attacking non-predators (i say non-predators because some animals just absorb nutrients rather than being herbivorous)
The Gek and Vy'Keen, for the most part, are peaceful now because they went through their conquer the universe phase (except the Korvax who seem to have always been peaceful) and the Sentinels put them down.
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That's in the game. The Atlas is the scientific group. killing pirates in any given system will raise your standing with the race that controls the system. Piracy is it's own reward.
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Space combat against other players or any combat would suck serious balls in this game as the game isn't balanced for competitive. new players will just get curb stomped by vet players because of the gear differential. My Boltcaster does max damage and has a Homing Mod, i barely even have to aim. Base building is coming, along with owning your very own Freighter.
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RE: No Man's Sky (PC/PS4/XBO)
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you aren't limited to one you can make four bypass chips and select all of the options, also transmissions may lead you to crashed ships which you can salvage for your own.
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I saw 31 slot ship for 8 million, the upgrades the ship has also effects the price.
Also don't forget to Punch-Dash, press melee attack and Jetpack at the same time, to launch at flatter angle allowing you to skim along at high speed or cross greater chasms.
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RE: No Man's Sky (PC/PS4/XBO)
Intereact with the Gek Monolith's I got a 10 slot Multi-tool for FREE from one. If the Monolith prompts you too Cool off the Monolith or Pull on the Gek choose the Latter.